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Highest Rated Maps of 2018

#101
Suzuki Konomi - Blow out
Nold's Xtra 6.76*
May 4th, 2018
Ulysses
improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , tech Tests uncommon skills. , chaotic Unpredictable map design, often testing unusual skillsets. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.23 / 5.00 from 41 votes
#102
Demetori - Koyoi wa Hyouitsu na Egoist ~ Ego, Schizoid, Beat.
Yorigami 7.16*
Nov 13th, 2018
Crissa
marathon A map with a drain time of over 5 minutes.
3.27 / 5.00 from 22 votes
#103
Renard - Because Maybe! pt. 1
Marathon 8.18*
May 6th, 2018
Froslass
gungathon A map with a drain time of over 10 minutes. , multi-song Contains multiple songs within the audio.
3.51 / 5.00 from 21 votes
#104
Luschka - unravel
NeilPerry's Extra 6.61*
Dec 3rd, 2018
NeilPerry
aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , slidershapes Uses a large variety of slider designs.
3.25 / 5.00 from 25 votes
#105
yuki. - Spring Signal
Extra 6.10*
Jan 31st, 2018
pishifat
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.67 / 5.00 from 22 votes
#106
Grabbitz - Way Too Deep
Settling Down 7.95*
Oct 12th, 2018
UndeadCapulet
marathon A map with a drain time of over 5 minutes. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream. , high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , freeform An unrestrained and loose approach towards visual structure. , messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.18 / 5.00 from 70 votes
#107
Umi no Soko kara Mermaid Prim by ARM x Komso - Gyogyotto Ningyo Bakkon Bridal
Another 5.22*
Jan 9th, 2018
fanzhen0019
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.99 / 5.00 from 19 votes
#108
Akatsuki Records - WARNING x WARNING x WARNING
Collab Extra 6.43*
Oct 7th, 2018
UndeadCapulet and Chanyah
collab A map with two or more associated mappers. , chaotic Unpredictable map design, often testing unusual skillsets.
3.19 / 5.00 from 36 votes
#109
Culprate, Keota & Sophie Meiers - Mechanic Heartbeat
Extra 4.32*
Dec 1st, 2018
pishifat
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.43 / 5.00 from 21 votes
#110
THE ORAL CIGARETTES - 5150
0212 7.31*
Aug 29th, 2018
zhu
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , simple Accessible and straightforward map design. , cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.19 / 5.00 from 27 votes
#111
Sayuri - Mikazuki
Master 4.66*
Jun 4th, 2018
hehe
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , geometric Incorporates geometric shapes within the map's visual design.
3.18 / 5.00 from 34 votes
#112
MINMI - Shiki no Uta (TV Size)
Four Seasons 4.24*
Jul 17th, 2018
ac8129464363
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.90 / 5.00 from 19 votes
#113
Agent Fresco - Dark Water
Destrier 4.96*
Nov 1st, 2018
Godot
repetition Features the use of recognizable identical patterns or gameplay elements. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , colorhax Features intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.55 / 5.00 from 20 votes
#114
Ne Obliviscaris - Libera
Lachesismic Armageddon 9.76*
Dec 5th, 2018
TheKingHenry
gungathon A map with a drain time of over 10 minutes. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream. , marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
3.21 / 5.00 from 25 votes
#115
LiSA - ADAMAS
Binary 7.77*
Oct 25th, 2018
Hollow Wings
chaotic Unpredictable map design, often testing unusual skillsets. , avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures. , cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream. , freeform An unrestrained and loose approach towards visual structure. , gimmick Focused on a single unique design or gameplay idea. , progression Contains a gradual advancement in difficulty or concept across the map. , double taps Patterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
3.14 / 5.00 from 61 votes
#116
Sayuri - Heikousen
Extra 6.02*
Jan 21st, 2018
pishifat
bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , high sv Features prominent high slider velocity usage as a key part of map design. , large circles Uses larger-than-usual circles. Typically refers to maps with circle sizes below 3.
3.60 / 5.00 from 19 votes
#117
Sota Fujimori - polygon
fanzhen's Another 5.46*
Jan 21st, 2018
fanzhen0019
complex sv Features large changes in slider velocity. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , slidershapes Uses a large variety of slider designs.
3.86 / 5.00 from 18 votes
#118
K/DA - POP/STARS (ft. Madison Beer, (G)I-DLE, Jaira Burns)
handsome's Master 7.11*
Nov 21st, 2018
hehe
tech Tests uncommon skills. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.14 / 5.00 from 22 votes
#119
Aoki Chihiro - Kodou
MMMMMMMMaster!!!!!! 6.01*
Jul 4th, 2018
09kami
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , low sv Features prominent low sv usage as a key part of map design.
3.13 / 5.00 from 38 votes
#120
Denkishiki Karen Ongaku Shuudan - Natsu no Owari (Soleily Remix)
Endless 6.73*
Apr 8th, 2018
Sotarks
tech Tests uncommon skills. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , spaced streams Streams with large spacing, typically ones where the notes don't overlap. , marathon A map with a drain time of over 5 minutes. , colorhax Features intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.13 / 5.00 from 31 votes
#121
GFOTY - My Song
Expert 5.13*
Oct 4th, 2018
Myxo
chaotic Unpredictable map design, often testing unusual skillsets. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , slidershapes Uses a large variety of slider designs.
3.14 / 5.00 from 23 votes
#122
PSYQUI - Hype feat. Such
Phosphene 6.47*
Jun 13th, 2018
NeilPerry
marathon A map with a drain time of over 5 minutes.
3.19 / 5.00 from 21 votes
#123
Feryquitous feat. Aitsuki Nakuru - Kairikou
Extra 6.24*
Oct 19th, 2018
Ryuusei Aika
simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , high sv Features prominent high slider velocity usage as a key part of map design.
3.15 / 5.00 from 22 votes
#124
Unlucky Morpheus - Angreifer
Das Gemetzel der rotblutfressend... 7.88*
Dec 28th, 2018
IsomirDiAngelo
marathon A map with a drain time of over 5 minutes.
3.10 / 5.00 from 22 votes
#125
Shawn Wasabi + YDG - Burnt Rice (feat. YUNG GEMMY)
Lemon 7.33*
Dec 31st, 2018
Scub
double taps Patterns that require tapping on both keys simultaneously, through 2B or very fast doubles. , gimmick Focused on a single unique design or gameplay idea. , chaotic Unpredictable map design, often testing unusual skillsets. , complex snap divisors Uses mixed or unusual snap divisors in order to test the player's tapping ability. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.69 / 5.00 from 17 votes
#126
gmtn. vs. kozato (fw. LUZE) - squartatrice
Skystar's Descent 6.39*
Mar 24th, 2018
Skystar
storyboard Contains a storyboard that enhances gameplay experience.
3.65 / 5.00 from 21 votes
#127
4.25 / 5.00 from 17 votes
#128
sasakure.UK (feat. Hatsune Miku) - HeavenZ-ArmZ
Flora 6.05*
May 6th, 2018
AIR
marathon A map with a drain time of over 5 minutes. , messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , slidershapes Uses a large variety of slider designs. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
4.28 / 5.00 from 15 votes
#129
S3RL feat Harri Rush - Nostalgic (Nightcore Mix)
Regou's Extra 6.81*
May 10th, 2018
Regou
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.57 / 5.00 from 18 votes
#130
Camellia - Exit This Earth's Atomosphere (Camellia's ''PLANETARY//200STEP'' Remix)
Primordial Nucleosynthesis 7.82*
Nov 15th, 2018
rrtyui, Skystar, Bonzi, ProfessionalBox, Sing and byfar
collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes. , tech Tests uncommon skills. , storyboard Contains a storyboard that enhances gameplay experience. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , slidershapes Uses a large variety of slider designs.
3.09 / 5.00 from 83 votes
#131
FELT - Lost My Way
Journey's End 7.39*
Nov 15th, 2018
Kibbleru
marathon A map with a drain time of over 5 minutes.
3.52 / 5.00 from 18 votes
#132
Schizoid Lloyd - Suicide Penguin
Cryptic 6.19*
Feb 11th, 2018
BOUYAAA
marathon A map with a drain time of over 5 minutes. , time signatures Audio contains many changes in time signature or uses an uncommon time signature.
3.76 / 5.00 from 17 votes
#133
Endorfin. - Luminous Rage -Feryquitous OrderBless Remix-
Obscuring Tranquility 7.01*
Mar 25th, 2018
Nokris
tech Tests uncommon skills. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.06 / 5.00 from 26 votes
#134
YUC'e - Night Club Junkie
fanzhen's Extra 5.20*
Mar 29th, 2018
fanzhen0019
repetition Features the use of recognizable identical patterns or gameplay elements. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , overlap reading Contains patterns where overlapped objects make determining note order and/or timing difficult. , swing A map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing , slider animation Succession of sliders as individual frames to create the illusion of fluid motion.
4.00 / 5.00 from 15 votes
#135
Suzuyu - Euphorium
The Dream Of White Star. 6.55*
Sep 20th, 2018
Dored
storyboard Contains a storyboard that enhances gameplay experience.
3.10 / 5.00 from 22 votes
#136
Luschka - Kami no Kotoba
toybot's Insane 5.28*
Aug 20th, 2018
toybot
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.38 / 5.00 from 19 votes
#137
GEM - Umiyuri Kaiteitan
Kaitei 7.34*
Apr 1st, 2018
tatemae
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.05 / 5.00 from 27 votes
#138
sakuraburst - skyshifter vip
fragments 6.06*
Dec 5th, 2018
Sakurai Miyo and Scub
collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes.
3.73 / 5.00 from 17 votes
#139
paranoid void - Utsukushii Kodoku
taku's Insane 5.06*
Nov 16th, 2018
taku
repetition Features the use of recognizable identical patterns or gameplay elements. , simple Accessible and straightforward map design. , playfield usage Includes deliberate use of the playfield within the map design.
3.93 / 5.00 from 19 votes
#140
Slugdge - War Squids
Greatfather Mollusca 7.45*
Jun 23rd, 2018
Makeli
marathon A map with a drain time of over 5 minutes. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
3.92 / 5.00 from 16 votes
#141
-45 - Midorigo Queen Bee
Another 5.28*
Dec 16th, 2018
PandaHero
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.76 / 5.00 from 17 votes
#142
Dormir - Cookie Bouquets
sammish's Extra 5.95*
Jan 7th, 2018
sammish
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design.
3.41 / 5.00 from 19 votes
#143
Aika - Sakura Trip
Electric Pink 7.69*
Aug 12th, 2018
CrazyrabbitKGE
marathon A map with a drain time of over 5 minutes. , tech Tests uncommon skills. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , geometric Incorporates geometric shapes within the map's visual design.
3.04 / 5.00 from 39 votes
#144
Sally - Remind
Promise 6.64*
Dec 31st, 2018
Gillstar and coco
collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes.
3.21 / 5.00 from 20 votes
#145
PSYQUI - Hysteric Night Girl (feat. Such)
STYLEY 6.17*
Oct 14th, 2018
Nathan
marathon A map with a drain time of over 5 minutes.
3.40 / 5.00 from 19 votes
#146
Nanahira - Petals
Flower 6.71*
Aug 12th, 2018
Kalibe
marathon A map with a drain time of over 5 minutes. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.67 / 5.00 from 18 votes
#147
Kaneko Chiharu - iLLness LiLin
yf's MAXIMUM 7.56*
Jan 24th, 2018
yf_bmp
tech Tests uncommon skills. , chaotic Unpredictable map design, often testing unusual skillsets. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
3.09 / 5.00 from 21 votes
#148
Mitsuki Kotono - Fuyu ni Saku Hana
Beloved 5.74*
May 25th, 2018
Garden and Silky
collab A map with two or more associated mappers.
3.70 / 5.00 from 18 votes
#149
Camellia feat. Nanahira - Bassdrop Freaks (2018 "Redrop" ver.)
Beisu Doroppu 6.74*
Jul 31st, 2018
Mir
tech Tests uncommon skills. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.01 / 5.00 from 23 votes
#150
Euchaeta - Kokoro
Mirash's Extra 5.97*
Mar 23rd, 2018
Mirash
flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , simple Accessible and straightforward map design. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , geometric Incorporates geometric shapes within the map's visual design.
4.00 / 5.00 from 17 votes
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The chart is based on an implementation of the Bayesian average method. It updates once every day.

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Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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