Highest Rated Maps of 2023
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#151
YABUJIN - DRUGS IN HER ROOM
RKGK INSANE by FSJALLINK 4.45*
Apr 19th, 2023
Fsjallink
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., keysoundsContains hitsounds that use various pitched samples to create a melody, typically following one within the song.
RKGK INSANE by FSJALLINK 4.45*
Apr 19th, 2023
Fsjallink
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., keysoundsContains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.22
/ 5.00 from
22 votes
#152
anNina - ombre
nuestro vinculo 5.48*
Oct 28th, 2023
PandaHero and Lince Cosmico
collabA map with two or more associated mappers., keysoundsContains hitsounds that use various pitched samples to create a melody, typically following one within the song., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
nuestro vinculo 5.48*
Oct 28th, 2023
PandaHero and Lince Cosmico
collabA map with two or more associated mappers., keysoundsContains hitsounds that use various pitched samples to create a melody, typically following one within the song., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
3.18
/ 5.00 from
33 votes
#153
Linkin Park - Session
384's Insane 4.71*
Sep 8th, 2023
pw384
simpleAccessible and straightforward map design., repetitionFeatures the use of recognizable identical patterns or gameplay elements., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
384's Insane 4.71*
Sep 8th, 2023
pw384
simpleAccessible and straightforward map design., repetitionFeatures the use of recognizable identical patterns or gameplay elements., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.75
/ 5.00 from
19 votes
#154
Shuta Hasunuma - Raw Town
You 4.32*
Jan 25th, 2023
VINXIS and dsco
simpleAccessible and straightforward map design., repetitionFeatures the use of recognizable identical patterns or gameplay elements., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
You 4.32*
Jan 25th, 2023
VINXIS and dsco
simpleAccessible and straightforward map design., repetitionFeatures the use of recognizable identical patterns or gameplay elements., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.41
/ 5.00 from
21 votes
#155
Sewerslvt - Yandere Complex
Obsession 6.23*
Sep 25th, 2023
Sanch-KK
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Obsession 6.23*
Sep 25th, 2023
Sanch-KK
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.45
/ 5.00 from
21 votes
#156
Demetori - Kourou ~ Eastern Dream
the Embodiment of Scarlet Devil. 6.43*
Jun 1st, 2023
Sanch-KK
gungathonA map with a drain time of over 10 minutes., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
the Embodiment of Scarlet Devil. 6.43*
Jun 1st, 2023
Sanch-KK
gungathonA map with a drain time of over 10 minutes., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.17
/ 5.00 from
36 votes
#157
Paramore - Decode
Extra 5.53*
Mar 29th, 2023
Rita Summers
gimmickFocused on a single unique design or gameplay idea., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Extra 5.53*
Mar 29th, 2023
Rita Summers
gimmickFocused on a single unique design or gameplay idea., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.17
/ 5.00 from
28 votes
#158
Florence + The Machine - No Light, No Light (DAS Remix)
Revelation 4.48*
Nov 5th, 2023
La Cataline and semaphore
finger controlUses complex applications of rhythms in order to test the player's tapping ability., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., collabA map with two or more associated mappers.
Revelation 4.48*
Nov 5th, 2023
La Cataline and semaphore
finger controlUses complex applications of rhythms in order to test the player's tapping ability., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., collabA map with two or more associated mappers.
3.55
/ 5.00 from
18 votes
#159
The Weather Girls - It's Raining Men
Ex 6.07*
Jan 16th, 2023
squirrelpascals
marathonA map with a drain time of over 5 minutes., progressionContains a gradual advancement in difficulty or concept across the map., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., keysoundsContains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Ex 6.07*
Jan 16th, 2023
squirrelpascals
marathonA map with a drain time of over 5 minutes., progressionContains a gradual advancement in difficulty or concept across the map., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., keysoundsContains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.16
/ 5.00 from
43 votes
#160
Snarky Puppy - Bad Kids To The Back
Immigrance 5.01*
May 8th, 2023
big chungus
marathonA map with a drain time of over 5 minutes., finger controlUses complex applications of rhythms in order to test the player's tapping ability., swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects.
Immigrance 5.01*
May 8th, 2023
big chungus
marathonA map with a drain time of over 5 minutes., finger controlUses complex applications of rhythms in order to test the player's tapping ability., swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects.
3.23
/ 5.00 from
22 votes
#161
Sakamoto Maaya - Okaerinasai (tomatomerde Remix)
Irregular: Legacy 5.93*
Jul 3rd, 2023
Frakturehawkens
freeformAn unrestrained and loose approach towards visual structure., slidershapesUses a large variety of slider designs.
Irregular: Legacy 5.93*
Jul 3rd, 2023
Frakturehawkens
freeformAn unrestrained and loose approach towards visual structure., slidershapesUses a large variety of slider designs.
3.89
/ 5.00 from
18 votes
#162
KOTOKO - Princess Brave!
BAKA!!!!! 6.05*
Jun 17th, 2023
Maria Iskariot
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream.
BAKA!!!!! 6.05*
Jun 17th, 2023
Maria Iskariot
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream.
3.15
/ 5.00 from
37 votes
#163
Kinoko Teikoku - Paranoid Parade
a blue flower-print dress 4.89*
Apr 10th, 2023
455-38B and seros
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
a blue flower-print dress 4.89*
Apr 10th, 2023
455-38B and seros
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
3.15
/ 5.00 from
31 votes
#164
Boris - Akuma no Uta
keiyaku da 6.85*
Aug 5th, 2023
blixys
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., slidershapesUses a large variety of slider designs., storyboardContains a storyboard that enhances gameplay experience., custom skinUtilizes custom skin elements and graphics.
keiyaku da 6.85*
Aug 5th, 2023
blixys
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., slidershapesUses a large variety of slider designs., storyboardContains a storyboard that enhances gameplay experience., custom skinUtilizes custom skin elements and graphics.
3.92
/ 5.00 from
16 votes
#165
Rche - Todestrieb
Death Drive 6.21*
Jan 10th, 2023
VINXIS
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Death Drive 6.21*
Jan 10th, 2023
VINXIS
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.43
/ 5.00 from
20 votes
#166
sanmal - Datsu
HOOD SHIT 6.65*
Feb 19th, 2023
Halgoh, Maria Iskariot, Elinor, Lotragon, HaruTachi-, pip, funny, Rorupan L9, Heilia, mystycute, enryotoki and 14106Yuuna
chaoticUnpredictable map design, often testing unusual skillsets., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs., megacollabA map with 8 or more associated mappers., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
HOOD SHIT 6.65*
Feb 19th, 2023
Halgoh, Maria Iskariot, Elinor, Lotragon, HaruTachi-, pip, funny, Rorupan L9, Heilia, mystycute, enryotoki and 14106Yuuna
chaoticUnpredictable map design, often testing unusual skillsets., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs., megacollabA map with 8 or more associated mappers., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.15
/ 5.00 from
23 votes
#167
Kendrick Lamar - United In Grief
jamesjan's Extra 5.69*
Oct 10th, 2023
jamesjan3
altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
jamesjan's Extra 5.69*
Oct 10th, 2023
jamesjan3
altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.14
/ 5.00 from
36 votes
#168
Kurokotei feat. Sennzai - escape (the looking-glass, and what alice found there)
Jabberwocky 7.51*
Mar 22nd, 2023
Realazy
marathonA map with a drain time of over 5 minutes., tournament customA custom map for a playing tournament., storyboardContains a storyboard that enhances gameplay experience., custom songMaps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Jabberwocky 7.51*
Mar 22nd, 2023
Realazy
marathonA map with a drain time of over 5 minutes., tournament customA custom map for a playing tournament., storyboardContains a storyboard that enhances gameplay experience., custom songMaps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.19
/ 5.00 from
23 votes
#169
Mary Clare - Radiant
Defying Bitter and Dark 5.75*
Mar 26th, 2023
Aoinabi
techTests uncommon skills., complex svFeatures large changes in slider velocity., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Defying Bitter and Dark 5.75*
Mar 26th, 2023
Aoinabi
techTests uncommon skills., complex svFeatures large changes in slider velocity., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.44
/ 5.00 from
19 votes
#170
Sixpence None The Richer - Kiss Me
olcfer's Living Room Window 4.14*
May 15th, 2023
olc and wafer
collabA map with two or more associated mappers.
olcfer's Living Room Window 4.14*
May 15th, 2023
olc and wafer
collabA map with two or more associated mappers.
3.44
/ 5.00 from
19 votes
#171
FIFTY FIFTY - Cupid (Twin Ver.)
hopeless romantic 4.02*
Jul 31st, 2023
Nijika Ijichi
cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., simpleAccessible and straightforward map design., repetitionFeatures the use of recognizable identical patterns or gameplay elements., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
hopeless romantic 4.02*
Jul 31st, 2023
Nijika Ijichi
cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., simpleAccessible and straightforward map design., repetitionFeatures the use of recognizable identical patterns or gameplay elements., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
3.13
/ 5.00 from
21 votes
#172
CITROBAL - Celluloid
to Albireo 5.27*
Sep 18th, 2023
Kaine
simpleAccessible and straightforward map design., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience.
to Albireo 5.27*
Sep 18th, 2023
Kaine
simpleAccessible and straightforward map design., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience.
3.13
/ 5.00 from
25 votes
#173
Radiohead - Just
Shiny Braixen's Insane Mapping 4.89*
May 15th, 2023
Shiny Braixen
improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., slidershapesUses a large variety of slider designs.
Shiny Braixen's Insane Mapping 4.89*
May 15th, 2023
Shiny Braixen
improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., slidershapesUses a large variety of slider designs.
3.13
/ 5.00 from
26 votes
#174
kessoku band - Korogaru Iwa, Kimi ni Asa ga Furu
Insane 4.59*
Jan 5th, 2023
ponbot
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Insane 4.59*
Jan 5th, 2023
ponbot
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.28
/ 5.00 from
21 votes
#175
Hanatan - Raspberry*Monster
Extra 6.43*
Mar 31st, 2023
toybot
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream.
Extra 6.43*
Mar 31st, 2023
toybot
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream.
3.30
/ 5.00 from
23 votes
#176
Shibayan feat. Mei Ayakura - R.I.N.
Corpse Cart Racist 6.29*
Sep 23rd, 2023
Sanch-KK and Tannhauser
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes.
Corpse Cart Racist 6.29*
Sep 23rd, 2023
Sanch-KK and Tannhauser
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes.
3.81
/ 5.00 from
19 votes
#177
Silentroom - NULCTRL
MAO'S EXPERIMENT 7.13*
Apr 21st, 2023
Mao
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., circle onlyRestricts object choice to circles only., gimmickFocused on a single unique design or gameplay idea., mapping contestAn entry for a mapping contest., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
MAO'S EXPERIMENT 7.13*
Apr 21st, 2023
Mao
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., circle onlyRestricts object choice to circles only., gimmickFocused on a single unique design or gameplay idea., mapping contestAn entry for a mapping contest., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.11
/ 5.00 from
43 votes
#178
Polyphia - ABC feat. Sophia Black
Phonetic 6.28*
Mar 22nd, 2023
Mir
finger controlUses complex applications of rhythms in order to test the player's tapping ability., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., complex snap divisorsUses mixed or unusual snap divisors in order to test the player's tapping ability.
Phonetic 6.28*
Mar 22nd, 2023
Mir
finger controlUses complex applications of rhythms in order to test the player's tapping ability., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., complex snap divisorsUses mixed or unusual snap divisors in order to test the player's tapping ability.
3.11
/ 5.00 from
40 votes
#179
Flying Lotus - Never Catch Me feat. Kendrick Lamar
Fsjallink's Expert 5.77*
Jun 27th, 2023
Fsjallink
complex svFeatures large changes in slider velocity., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Fsjallink's Expert 5.77*
Jun 27th, 2023
Fsjallink
complex svFeatures large changes in slider velocity., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.29
/ 5.00 from
21 votes
#180
Avenged Sevenfold - Bat Country
Chiroptera 7.40*
Oct 18th, 2023
Dada
marathonA map with a drain time of over 5 minutes., tournament customA custom map for a playing tournament., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., slidershapesUses a large variety of slider designs.
Chiroptera 7.40*
Oct 18th, 2023
Dada
marathonA map with a drain time of over 5 minutes., tournament customA custom map for a playing tournament., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., slidershapesUses a large variety of slider designs.
3.10
/ 5.00 from
27 votes
#181
Demetori - Natsukashiki Touhou no Chi ~ Sic World
Extra Stage 7.06*
Jun 29th, 2023
chaser01
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Extra Stage 7.06*
Jun 29th, 2023
chaser01
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.10
/ 5.00 from
24 votes
#182
-45 - yoshikawa45 vs. siesta45 Battle of HongKong
Para Bellum 5.10*
May 1st, 2023
Dada
tournament customA custom map for a playing tournament., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time.
Para Bellum 5.10*
May 1st, 2023
Dada
tournament customA custom map for a playing tournament., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time.
3.10
/ 5.00 from
36 votes
#183
clipping. - Say the Name
visions of bodies being burned 4.69*
Nov 29th, 2023
quantumvortex
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
visions of bodies being burned 4.69*
Nov 29th, 2023
quantumvortex
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.09
/ 5.00 from
30 votes
#184
Sad Keyboard Guy, Myntian & Sleepless - Chroma//Surge
Camo & funny's Aurora 7.56*
Jan 2nd, 2023
Camo and funny
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., tournament customA custom map for a playing tournament., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Camo & funny's Aurora 7.56*
Jan 2nd, 2023
Camo and funny
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., tournament customA custom map for a playing tournament., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.09
/ 5.00 from
26 votes
#185
black midi - Welcome To Hell
nowa's insane 5.18*
Dec 18th, 2023
Nowaie
variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
nowa's insane 5.18*
Dec 18th, 2023
Nowaie
variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
3.88
/ 5.00 from
18 votes
#186
X2N_ - Smile of the End
dragonicz's extra 6.87*
Oct 26th, 2023
Three Fairies
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs.
dragonicz's extra 6.87*
Oct 26th, 2023
Three Fairies
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs.
3.09
/ 5.00 from
34 votes
#187
Yasutaka Nakata - Crazy Crazy (feat. Charli XCX & Kyary Pamyu Pamyu)
Up Down & Runnin Around 5.91*
Jan 6th, 2023
VINXIS
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Up Down & Runnin Around 5.91*
Jan 6th, 2023
VINXIS
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.08
/ 5.00 from
26 votes
#188
BaSTeT - DARK LEGACY
Broccoly's BLACK ANOTHER 5.71*
Oct 29th, 2023
Broccoly
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Broccoly's BLACK ANOTHER 5.71*
Oct 29th, 2023
Broccoly
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.56
/ 5.00 from
19 votes
#189
Outkast - Hey Ya!
AJT's Expert! 5.29*
Dec 29th, 2023
AJT
geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., repetitionFeatures the use of recognizable identical patterns or gameplay elements., wide aimPatterns, usually jumps, with heavy use of wide angle movement., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., time signaturesAudio contains many changes in time signature or uses an uncommon time signature.
AJT's Expert! 5.29*
Dec 29th, 2023
AJT
geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., repetitionFeatures the use of recognizable identical patterns or gameplay elements., wide aimPatterns, usually jumps, with heavy use of wide angle movement., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., time signaturesAudio contains many changes in time signature or uses an uncommon time signature.
3.23
/ 5.00 from
19 votes
#190
Vanessa Carlton - A Thousand Miles
Marathon 5.46*
Sep 7th, 2023
Weoweet
simpleAccessible and straightforward map design., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
Marathon 5.46*
Sep 7th, 2023
Weoweet
simpleAccessible and straightforward map design., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
3.08
/ 5.00 from
45 votes
#191
NewJeans - Ditto
insane 4.59*
May 10th, 2023
Nijika Ijichi
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
insane 4.59*
May 10th, 2023
Nijika Ijichi
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.59
/ 5.00 from
17 votes
#192
Dance Gavin Dance - Man Of The Year
Symphony Of The Sinnerman 6.43*
Nov 28th, 2023
MonsieurSebas
marathonA map with a drain time of over 5 minutes., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
Symphony Of The Sinnerman 6.43*
Nov 28th, 2023
MonsieurSebas
marathonA map with a drain time of over 5 minutes., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
3.07
/ 5.00 from
31 votes
#193
System Of A Down - Vicinity Of Obscenity
Apollo's Impossible Expert 6.84*
Jul 20th, 2023
moonpoint
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
Apollo's Impossible Expert 6.84*
Jul 20th, 2023
moonpoint
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
3.13
/ 5.00 from
19 votes
#194
Reol - No title
+title- 6.20*
Feb 23rd, 2023
Guy and Sakaue Nachi
collabA map with two or more associated mappers., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders.
+title- 6.20*
Feb 23rd, 2023
Guy and Sakaue Nachi
collabA map with two or more associated mappers., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders.
3.31
/ 5.00 from
19 votes
#195
Skrillex, Fred Again.. & Flowdan - Rumble
Jungle 7.10*
Dec 24th, 2023
Timevid
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Jungle 7.10*
Dec 24th, 2023
Timevid
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.06
/ 5.00 from
23 votes
#196
boa - Duvet
Insane 5.18*
Dec 5th, 2023
Aranel
simpleAccessible and straightforward map design., freeformAn unrestrained and loose approach towards visual structure., wide aimPatterns, usually jumps, with heavy use of wide angle movement.
Insane 5.18*
Dec 5th, 2023
Aranel
simpleAccessible and straightforward map design., freeformAn unrestrained and loose approach towards visual structure., wide aimPatterns, usually jumps, with heavy use of wide angle movement.
3.07
/ 5.00 from
71 votes
#197
Mindtalk - 'Til The End (Cut Ver.)
Insane 4.89*
May 13th, 2023
semaphore
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Insane 4.89*
May 13th, 2023
semaphore
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.48
/ 5.00 from
18 votes
#198
inabakumori - Float Play
Drifting 6.04*
Oct 28th, 2023
-Stocking
playfield constraintRestricts object placement to a certain part of the playfield., repetitionFeatures the use of recognizable identical patterns or gameplay elements., readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult.
Drifting 6.04*
Oct 28th, 2023
-Stocking
playfield constraintRestricts object placement to a certain part of the playfield., repetitionFeatures the use of recognizable identical patterns or gameplay elements., readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult.
3.42
/ 5.00 from
17 votes
#199
System Of A Down - Vicinity Of Obscenity
Mirash's Extra 5.88*
Jul 20th, 2023
Mirash
gimmickFocused on a single unique design or gameplay idea., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
Mirash's Extra 5.88*
Jul 20th, 2023
Mirash
gimmickFocused on a single unique design or gameplay idea., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
3.10
/ 5.00 from
21 votes
#200
Yousei Teikoku - Fata Morgana
Dark Binding 8.08*
May 3rd, 2023
IsomirDiAngelo
marathonA map with a drain time of over 5 minutes.
Dark Binding 8.08*
May 3rd, 2023
IsomirDiAngelo
marathonA map with a drain time of over 5 minutes.
3.28
/ 5.00 from
19 votes
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Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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