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Highest Rated Maps of 2022

#201
Hashimoto Miyuki - Yume Miru Mama ni Koi o Shite
Koi Extra 6.63*
Feb 20th, 2022
239hachiman
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.74 from 17 votes
#202
Sougetsu Eli - Aoi Chou
Transient 6.95*
Feb 26th, 2022
Ryuusei Aika
wide aimPatterns, usually jumps, with heavy use of wide angle movement., tournament customA custom map for a playing tournament., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., aim staminaFeatures extended strenuous aim sections with little or no moments of rest.
3.78 from 17 votes
#203
ALEPH - Delirium
Vexation 7.34*
Jul 4th, 2022
Mir
tournament customA custom map for a playing tournament., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
4.07 from 15 votes
#204
Franz Ferdinand - This Fffire (TV Size)
eXxxpert 5.95*
Oct 30th, 2022
ninore
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., fast burstsFeatures bursts that are fast relative to the rest of the map, typically appearing as 1/6 or 1/8 bursts.
3.04 from 27 votes
#205
The Brave Little Abacus - 45 Minutes from "Somewhere Out There"
Ten Years Past 6.28*
Jun 6th, 2022
zglock
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.67 from 18 votes
#206
TAG underground - POSSESSION
Challenge 5.31*
Oct 25th, 2022
bmin11
simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
3.33 from 19 votes
#207
UNDEAD CORPORATION - Put curse on you
LMT's Extra 7.07*
May 14th, 2022
LMT
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.91 from 18 votes
#208
paraoka feat. haru*nya - Suna no Hanataba
BabeLisM 5.59*
Oct 21st, 2022
Xilver15
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., time signaturesAudio contains many changes in time signature or uses an uncommon time signature., slidershapesUses a large variety of slider designs.
3.61 from 18 votes
#209
Sakaue Nachi - Crazy Hot
Satellite's Lunatic 5.65*
Dec 5th, 2022
Satellite
simpleAccessible and straightforward map design., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time., marathonA map with a drain time of over 5 minutes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., tournament customA custom map for a playing tournament.
3.15 from 22 votes
#210
Plus-Tech Squeeze Box - starship.6
Supervillain! 8.80*
Apr 6th, 2022
dsco
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., fast burstsFeatures bursts that are fast relative to the rest of the map, typically appearing as 1/6 or 1/8 bursts.
3.54 from 18 votes
#211
Marmalade butcher - Amanita
X 7.62*
Jan 18th, 2022
Camo
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.03 from 35 votes
#212
False Noise - Hyperlight
Dodecahedral 6.61*
Jul 4th, 2022
Scub
complex svFeatures large changes in slider velocity., slidershapesUses a large variety of slider designs., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
4.04 from 14 votes
#213
kessoku band - Guitar to Kodoku to Aoi Hoshi
guitarhero 7.11*
Dec 18th, 2022
ponbot
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.03 from 35 votes
#214
3.59 from 17 votes
#215
Adust Rain - Seven Style
Shibboleth 6.41*
Nov 11th, 2022
tatemae
repetitionFeatures the use of recognizable identical patterns or gameplay elements., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.46 from 18 votes
#216
Maria Domark - Rumors (six impala Remix)
` ` ` ` ` ` ` 6.97*
Jan 4th, 2022
arkisol
slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
3.48 from 18 votes
#217
Taylor Swift - Cruel Summer
ooh, whoa oh 5.78*
Dec 31st, 2022
hector
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.21 from 19 votes
#218
ATARASHII GAKKO! - Ookami no Uta
Yudragen's Extra 6.02*
Aug 29th, 2022
Yudragen
simpleAccessible and straightforward map design., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects., fast burstsFeatures bursts that are fast relative to the rest of the map, typically appearing as 1/6 or 1/8 bursts.
3.07 from 20 votes
#219
Hakushi Hasegawa - Doku
Expert 6.59*
Oct 15th, 2022
zglock
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.22 from 21 votes
#220
Kenshi Yonezu - KICK BACK
KALIBE'S EXTRA 6.07*
Nov 12th, 2022
Kalibe
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., slidershapesUses a large variety of slider designs.
3.17 from 20 votes
#221
TAG underground - POSSESSION
EXPERT 5.54*
Oct 5th, 2022
pewdekz
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., double tapsPatterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
3.49 from 17 votes
#222
kessoku band - Guitar to Kodoku to Aoi Hoshi
Growth 7.09*
Dec 18th, 2022
Shurelia
freeformAn unrestrained and loose approach towards visual structure., repetitionFeatures the use of recognizable identical patterns or gameplay elements., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement.
3.49 from 20 votes
#223
-45 - Reishiki
zero 8.35*
Sep 5th, 2022
Raijodo
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., staminaTests a player's ability to tap dense rhythms over long periods of time., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, aim staminaFeatures extended strenuous aim sections with little or no moments of rest.
2.98 from 26 votes
#224
Morimori Atsushi - Paradigm Shift
Ultra 7.21*
Sep 19th, 2022
Avena
altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.52 from 17 votes
#225
4.10 from 16 votes
#226
Twin-Tails - Twintail Dreamer! (TV Size)
HW's EX 6.94*
May 13th, 2022
Hollow Wings
storyboardContains a storyboard that enhances gameplay experience., circle onlyRestricts object choice to circles only., gimmickFocused on a single unique design or gameplay idea.
3.06 from 21 votes
#227
Camellia - Hitech pistol -Hitech Ninja wa 145-do Shinu-
Point Blank 6.81*
Jan 10th, 2022
RLC
techTests uncommon skills., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience.
3.41 from 18 votes
#228
-45 - Reishiki
YaMaDarknesss' ultra 7.19*
Sep 5th, 2022
YaMaDarknesss
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, aim staminaFeatures extended strenuous aim sections with little or no moments of rest.
3.62 from 16 votes
#229
tv room - Say It Back
for_akari_s_insane_+ 4.67*
Oct 7th, 2022
Mizunashi Akari
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
3.67 from 15 votes
#230
3.41 from 16 votes
#231
S2TB Recording - Super Luminal
SHD 7.33*
Jan 31st, 2022
Luscent
flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., spaced streamsStreams with large spacing, typically ones where the notes don't overlap., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.38 from 18 votes
#232
Franchouchou - Taiga yo Tomo ni Naitekure (TV Size)
Vengeful Dream 5.49*
Sep 14th, 2022
Murada
high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song.
3.43 from 17 votes
#233
Hakushi Hasegawa - Doku
Halgoh & Sharu's Symbiotic Torrent 7.17*
Jan 9th, 2022
Halgoh and Sharu
collabA map with two or more associated mappers., messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., chaoticUnpredictable map design, often testing unusual skillsets., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., complex svFeatures large changes in slider velocity., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., slidershapesUses a large variety of slider designs.
2.99 from 76 votes
#234
DIIV - Skin Game
squirrelp's Dog Days 5.12*
Oct 26th, 2022
squirrelpascals
freeformAn unrestrained and loose approach towards visual structure., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song.
3.80 from 14 votes
#235
Silentroom - Nhelv
Expert 6.58*
Sep 17th, 2022
PandaHero
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.46 from 17 votes
#236
Ariana Grande feat. Iggy Azalea - Problem
wafer x Mimari's Problem 5.03*
Mar 16th, 2022
wafer and Mimari
techTests uncommon skills., collabA map with two or more associated mappers., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
2.93 from 25 votes
#237
tarolabo - eth ken
ktgster's extreme 7.40*
Sep 5th, 2022
ktgster
finger controlUses complex applications of rhythms in order to test the player's tapping ability., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., complex snap divisorsUses mixed or unusual snap divisors in order to test the player's tapping ability., double tapsPatterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
3.53 from 16 votes
#238
siinamota - sasameku (remodel for alpa)
hepatica 5.60*
Mar 12th, 2022
Renumi
storyboardContains a storyboard that enhances gameplay experience.
4.00 from 14 votes
#239
Marc-Andre Hamelin - Circus Galop (Cut Ver.)
Down's Extra 7.85*
Jul 11th, 2022
Down
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.23 from 20 votes
#240
iroha(sasaki) - Meltdown feat. Kagamine Rin
A morning without me alive would be perfect 4.75*
Oct 25th, 2022
ohm002
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.79 from 15 votes
#241
NAKISO - Dokuzu
:4 6.48*
Nov 6th, 2022
Ryuusei Aika
chaoticUnpredictable map design, often testing unusual skillsets., repetitionFeatures the use of recognizable identical patterns or gameplay elements., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.51 from 17 votes
#242
3.46 from 17 votes
#243
3.76 from 15 votes
#244
3.79 from 16 votes
#245
Kinoko Teikoku - Eureka
Collab Insane 4.71*
Apr 20th, 2022
PandaHero and Gibune
collabA map with two or more associated mappers., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
3.99 from 13 votes
#246
3.53 from 14 votes
#247
3.61 from 14 votes
#248
Kanye West - All Of The Lights
Turn up the lights in here, baby 5.88*
Feb 2nd, 2022
sytho
simpleAccessible and straightforward map design., freeformAn unrestrained and loose approach towards visual structure., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
2.93 from 21 votes
#249
Sayaka Kanda - Alice in Reitouko
Extra 5.62*
Jan 9th, 2022
AIR
marathonA map with a drain time of over 5 minutes.
3.84 from 15 votes
#250
Aoratos - Thresher
Lullaby 10.62*
Oct 23rd, 2022
TheKingHenry
marathonA map with a drain time of over 5 minutes., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., spaced streamsStreams with large spacing, typically ones where the notes don't overlap., staminaTests a player's ability to tap dense rhythms over long periods of time., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
2.90 from 24 votes
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