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Highest Rated Maps of All Time

#2501
BLANKFIELD - Goodbye
Intense 8.89*
Mar 7th, 2017
Kyubey
burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., simpleAccessible and straightforward map design., wide aimPatterns, usually jumps, with heavy use of wide angle movement., marathonA map with a drain time of over 5 minutes.
2.97 / 5.00 from 49 votes
#2502
IOSYS - Marisa wa Taihen na Kanbu de Tomatte Ikimashita
Love 6.17*
Nov 6th, 2009
DJPop
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., finger controlUses complex applications of rhythms in order to test the player's tapping ability., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time.
3.52 / 5.00 from 17 votes
#2503
4.04 / 5.00 from 14 votes
#2504
MuryokuP - Sweet Sweet Cendrillon Drug
Cendrillon 5.20*
May 5th, 2013
Smoothie
burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
4.02 / 5.00 from 15 votes
#2505
False Noise - Serpentine
Secrecy 5.56*
Aug 20th, 2018
Mir
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
4.03 / 5.00 from 14 votes
#2506
3.76 / 5.00 from 15 votes
#2507
3.81 / 5.00 from 16 votes
#2508
Various Artists - osu! Stream Compilation
EXE 6.08*
Mar 10th, 2011
DJPop, Wizard Of Orz, Blue Dragon, Alace, Lesjuh, Nakagawa-Kanon, Mystearica, alvisto, Xgor, MoonFragrance, AngelHoney, TKiller, LKs and soulfear
streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., gungathonA map with a drain time of over 10 minutes., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., multi-songContains multiple songs within the audio., download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice., accelerating bpmFeatures progressively increasing tempo.
3.17 / 5.00 from 20 votes
#2509
Julian Smith - Racist Coffee
Insane 4.13*
Feb 19th, 2012
RobotoRaccoon
simpleAccessible and straightforward map design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., repetitionFeatures the use of recognizable identical patterns or gameplay elements., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
3.11 / 5.00 from 20 votes
#2510
4.11 / 5.00 from 15 votes
#2511
Masayoshi Minoshima - Maple Wizen feat. nomico (2007AW Re-Mastered)
Vertigo 4.88*
Jan 19th, 2023
Sanch-KK
marathonA map with a drain time of over 5 minutes., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
3.22 / 5.00 from 20 votes
#2512
Silentroom - Nhelv
Expert 6.58*
Sep 17th, 2022
PandaHero
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.46 / 5.00 from 17 votes
#2513
3.87 / 5.00 from 16 votes
#2514
Skrillex & Diplo - To U ft AlunaGeorge
Neil & schoolboy Extra 6.01*
Feb 17th, 2018
NeilPerry
collabA map with two or more associated mappers.
3.58 / 5.00 from 17 votes
#2515
Demetori - Hoshi no Utsuwa ~ Casket of Star
Lunatic 5.93*
Mar 26th, 2017
happy30
freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
3.87 / 5.00 from 15 votes
#2516
Demetori - Yuuga ni Sakase, Sumizome no Sakura ~ Border of Life
Extra Stage Collab 5.57*
May 18th, 2015
jonathanlfj, Nyquill, captin1, RLC and Giralda
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes.
3.63 / 5.00 from 16 votes
#2517
3.66 / 5.00 from 15 votes
#2518
PinkPantheress, Ice Spice - Boy's a liar Pt. 2
ghost 4.41*
Mar 11th, 2023
wafer
techTests uncommon skills., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
2.92 / 5.00 from 25 votes
#2519
sakuzyo - AXION
Another 6.28*
Oct 26th, 2016
Flower
flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.44 / 5.00 from 19 votes
#2520
lasah - MOTHER
Reminiscence 6.95*
Jun 9th, 2021
Cellina
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.50 / 5.00 from 18 votes
#2521
The Neighbourhood - Sweater Weather
Melancholy 3.64*
Apr 19th, 2021
VINXIS
simpleAccessible and straightforward map design., complex svFeatures large changes in slider velocity., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.53 / 5.00 from 17 votes
#2522
ak+q - Excelsia
Extra 6.99*
Feb 2nd, 2018
Sotarks
mapping contestAn entry for a mapping contest., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.27 / 5.00 from 18 votes
#2523
sakuzyo feat. Hatsune Miku - ChaiN De/structioN
Loneliness 5.09*
May 31st, 2012
Shiirn
simpleAccessible and straightforward map design., freeformAn unrestrained and loose approach towards visual structure., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
3.83 / 5.00 from 17 votes
#2524
KikuoHana - Desert Theater
Mirage (#1) 7.23*
Jul 12th, 2021
iljaaz
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., slidershapesUses a large variety of slider designs., mapping contestAn entry for a mapping contest.
2.97 / 5.00 from 58 votes
#2525
3.63 / 5.00 from 15 votes
#2526
FELT - New World
Nightmare 6.76*
Jan 16th, 2018
Hakurei Yoru
simpleAccessible and straightforward map design., progressionContains a gradual advancement in difficulty or concept across the map., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.20 / 5.00 from 17 votes
#2527
3.58 / 5.00 from 15 votes
#2528
S2TB Recording - Super Luminal
SHD 7.33*
Jan 31st, 2022
Luscent
flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., spaced streamsStreams with large spacing, typically ones where the notes don't overlap., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.39 / 5.00 from 18 votes
#2529
Zekk - Duplication
Absolute Parallelism 7.61*
Dec 13th, 2019
nhlx
techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
4.28 / 5.00 from 14 votes
#2530
sakuraburst - SELF DESTRUCT
funny & fooders's EXPERT 5.93*
Oct 26th, 2023
fooders and funny
collabA map with two or more associated mappers., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
3.03 / 5.00 from 20 votes
#2531
3.80 / 5.00 from 17 votes
#2532
SAVE THE QUEEN - EX-Termination
Combustion 6.70*
Oct 3rd, 2012
Jenny
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., storyboardContains a storyboard that enhances gameplay experience., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo.
3.32 / 5.00 from 18 votes
#2533
3.44 / 5.00 from 16 votes
#2534
Zhou Li Ming - Pi Li Pa La
Insane 5.94*
May 16th, 2014
spboxer3
accelerating bpmFeatures progressively increasing tempo., wide aimPatterns, usually jumps, with heavy use of wide angle movement., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., spaced streamsStreams with large spacing, typically ones where the notes don't overlap.
4.00 / 5.00 from 16 votes
#2535
Ariana Grande feat. Iggy Azalea - Problem
wafer x Mimari's Problem 5.03*
Mar 16th, 2022
wafer and Mimari
techTests uncommon skills., collabA map with two or more associated mappers., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
2.93 / 5.00 from 25 votes
#2536
ALiCE'S EMOTiON - Dark Flight Dreamer
Shawajoy's Lunatic 5.81*
Oct 24th, 2015
sjoy, Sharlo and Twaoi
collabA map with two or more associated mappers.
3.40 / 5.00 from 16 votes
#2537
3.40 / 5.00 from 16 votes
#2538
Nana Mizuki - VIRGIN CODE
GENESIS 6.34*
Nov 6th, 2016
ShiraKai and N a s y a
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes.
3.53 / 5.00 from 17 votes
#2539
Owl City - Hello Seattle (Remix)
Goodbye 5.05*
Jul 5th, 2012
JauiPlaY
simpleAccessible and straightforward map design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., finger controlUses complex applications of rhythms in order to test the player's tapping ability., marathonA map with a drain time of over 5 minutes.
3.15 / 5.00 from 19 votes
#2540
Mirai Akari - Akari ga Yattekita zo
Hai! 6.34*
Nov 5th, 2018
HICCA
altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
3.33 / 5.00 from 17 votes
#2541
3.58 / 5.00 from 16 votes
#2542
STEREO DIVE FOUNDATION - Genesis
rrtyui 5.94*
Jan 8th, 2017
rrtyui
techTests uncommon skills., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
3.50 / 5.00 from 15 votes
#2543
Tyler, The Creator - Ring Ring Ring
Kataryn's Voicemail 4.95*
Feb 17th, 2026
Kataryn
altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., slidershapesUses a large variety of slider designs.
3.57 / 5.00 from 15 votes
#2544
KOTOKO - Wing my Way (Game Ver.)
Plasma's Extreme 7.12*
Dec 12th, 2025
sentret
chaoticUnpredictable map design, often testing unusual skillsets., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., slidershapesUses a large variety of slider designs., playfield usageIncludes deliberate use of the playfield within the map design., keysoundsContains hitsounds that use various pitched samples to create a melody, typically following one within the song., high svFeatures prominent high slider velocity usage as a key part of map design.
3.94 / 5.00 from 15 votes
#2545
Adust Rain - Seven Style
Shibboleth 6.41*
Nov 11th, 2022
tatemae
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.43 / 5.00 from 17 votes
#2546
xn88ax - KriszhAdvice<3 (Cut Ver.)
WE CAN BE TOGETHER 333 7.57*
Mar 13th, 2026
azphyx
high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., high svFeatures prominent high slider velocity usage as a key part of map design.
2.94 / 5.00 from 32 votes
#2547
Rednex - Cotton Eye Joe
Extra 4.70*
Aug 12th, 2024
Sanch-KK
freeformAn unrestrained and loose approach towards visual structure., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
2.92 / 5.00 from 24 votes
#2548
Hanatan - You and beautiful world
Kokoronashi 5.00*
Jun 2nd, 2018
den0saur
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience.
3.87 / 5.00 from 18 votes
#2549
Maria Domark - Rumors (six impala Remix)
` ` ` ` ` ` ` 6.90*
Feb 17th, 2022
arkisol
slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
3.45 / 5.00 from 18 votes
#2550
goreshit - o'er the flood
Sinking Further into the Depths,... 7.65*
Jul 6th, 2025
Otter Hatsune
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., marathonA map with a drain time of over 5 minutes., playfield usageIncludes deliberate use of the playfield within the map design., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.63 / 5.00 from 17 votes
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Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.

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Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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