Highest Rated Maps of All Time
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#3051
sakuraburst - SELF DESTRUCT
EXTRA 5.73*
Oct 26th, 2023
pocket-
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
EXTRA 5.73*
Oct 26th, 2023
pocket-
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.16
/ 5.00 from
16 votes
#3053
Foo Fighters - The Pretender
Post-Grunge 4.67*
Jul 14th, 2019
pw384
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
Post-Grunge 4.67*
Jul 14th, 2019
pw384
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
3.96
/ 5.00 from
13 votes
#3054
Skrillex, Noisia, josh pan & Dylan Brady - Supersonic (My Existence)
My Existence 6.03*
Jan 1st, 2022
Celektus
My Existence 6.03*
Jan 1st, 2022
Celektus
3.35
/ 5.00 from
15 votes
#3055
BAND-MAID - Choose me
Choose me 7.51*
Jan 31st, 2019
Yukiyo
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., freeformAn unrestrained and loose approach towards visual structure.
Choose me 7.51*
Jan 31st, 2019
Yukiyo
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., freeformAn unrestrained and loose approach towards visual structure.
2.91
/ 5.00 from
18 votes
#3056
void - Just Hold on (To All Fighters)
lavila, pip, 0pp & miy's half-bl... 5.74*
Apr 2nd, 2024
Miy, pip, Lavila and 0ppInOsu
collabA map with two or more associated mappers., techTests uncommon skills., slidershapesUses a large variety of slider designs., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
lavila, pip, 0pp & miy's half-bl... 5.74*
Apr 2nd, 2024
Miy, pip, Lavila and 0ppInOsu
collabA map with two or more associated mappers., techTests uncommon skills., slidershapesUses a large variety of slider designs., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.70
/ 5.00 from
15 votes
#3057
BlackY - BEMANI MEDLEY -bpm180-
Marathon 6.08*
Sep 29th, 2013
Alace, happy30, yeahyeahyeahhh, Lybydose, Nakagawa-Kanon, yongtw123, Muya and Natteke
download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice.
Marathon 6.08*
Sep 29th, 2013
Alace, happy30, yeahyeahyeahhh, Lybydose, Nakagawa-Kanon, yongtw123, Muya and Natteke
download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice.
4.03
/ 5.00 from
13 votes
#3058
Yuyoyuppe - Emerald Galaxy
Expert 6.30*
Nov 2nd, 2017
pishifat
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Expert 6.30*
Nov 2nd, 2017
pishifat
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.38
/ 5.00 from
15 votes
#3059
3.29
/ 5.00 from
15 votes
#3060
Zekk - Kaleidoscope
Selcouth 6.28*
Mar 15th, 2022
Heilia
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Selcouth 6.28*
Mar 15th, 2022
Heilia
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.41
/ 5.00 from
15 votes
#3061
MomoKuro-tei Ichimon - Nippon Egao Hyakkei (TV Size)
Egao 6.27*
Feb 25th, 2013
CXu
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., wide aimPatterns, usually jumps, with heavy use of wide angle movement., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
Egao 6.27*
Feb 25th, 2013
CXu
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., wide aimPatterns, usually jumps, with heavy use of wide angle movement., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
3.18
/ 5.00 from
15 votes
#3063
TERRA - EDEN
Collab Extra 6.69*
Dec 19th, 2023
CalstoneLightO and Mirash
collabA map with two or more associated mappers.
Collab Extra 6.69*
Dec 19th, 2023
CalstoneLightO and Mirash
collabA map with two or more associated mappers.
2.94
/ 5.00 from
18 votes
#3064
Sean Paul - Get Busy (Bhangra Remix)
Woman, Get Busy 4.32*
Nov 23rd, 2008
Rolled
altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., distance snappedUses osu's in-built distance snap feature for most/all of the map.
Woman, Get Busy 4.32*
Nov 23rd, 2008
Rolled
altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., distance snappedUses osu's in-built distance snap feature for most/all of the map.
3.26
/ 5.00 from
15 votes
#3065
3.53
/ 5.00 from
15 votes
#3066
Eagles - Hotel California
Comfort 3.72*
Mar 30th, 2023
Dabbe_01
marathonA map with a drain time of over 5 minutes., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
Comfort 3.72*
Mar 30th, 2023
Dabbe_01
marathonA map with a drain time of over 5 minutes., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
3.28
/ 5.00 from
14 votes
#3067
Porter Robinson - Flicker
fufufu 5.35*
Jun 4th, 2024
Cyllinus
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., simpleAccessible and straightforward map design., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
fufufu 5.35*
Jun 4th, 2024
Cyllinus
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., simpleAccessible and straightforward map design., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.86
/ 5.00 from
35 votes
#3068
KanoeRana - 1/2
me/you 6.26*
Mar 12th, 2022
Airiesu
simpleAccessible and straightforward map design., finger controlUses complex applications of rhythms in order to test the player's tapping ability., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
me/you 6.26*
Mar 12th, 2022
Airiesu
simpleAccessible and straightforward map design., finger controlUses complex applications of rhythms in order to test the player's tapping ability., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.83
/ 5.00 from
13 votes
#3069
Camellia feat. Nanahira - Tsukitourou
yf's Expert 6.43*
Jul 22nd, 2017
yf_bmp
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
yf's Expert 6.43*
Jul 22nd, 2017
yf_bmp
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.41
/ 5.00 from
15 votes
#3070
PEOPLE 1 - Ratpark feat. Kei Sugawara
otshelnik 8.59*
May 10th, 2026
aishiteiru-
chaoticUnpredictable map design, often testing unusual skillsets., geometricIncorporates geometric shapes within the map's visual design., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
otshelnik 8.59*
May 10th, 2026
aishiteiru-
chaoticUnpredictable map design, often testing unusual skillsets., geometricIncorporates geometric shapes within the map's visual design., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
3.05
/ 5.00 from
16 votes
#3071
Hanatan - Tell Your World
happy30's Insane 3.69*
Jul 23rd, 2023
happy30
variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
happy30's Insane 3.69*
Jul 23rd, 2023
happy30
variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
3.60
/ 5.00 from
13 votes
#3072
3.41
/ 5.00 from
14 votes
#3073
Utsu-P - I thought I was an angel
Ultra 7.74*
Aug 14th, 2019
Seto Kousuke
marathonA map with a drain time of over 5 minutes.
Ultra 7.74*
Aug 14th, 2019
Seto Kousuke
marathonA map with a drain time of over 5 minutes.
3.22
/ 5.00 from
16 votes
#3074
Raphlesia & BilliumMoto - My Love
Our Love 7.15*
Oct 6th, 2021
Realazy, Mao and DeviousPanda
collabA map with two or more associated mappers., mapping contestAn entry for a mapping contest., custom songMaps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
Our Love 7.15*
Oct 6th, 2021
Realazy, Mao and DeviousPanda
collabA map with two or more associated mappers., mapping contestAn entry for a mapping contest., custom songMaps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
2.98
/ 5.00 from
17 votes
#3075
4.19
/ 5.00 from
13 votes
#3076
THE ORAL CIGARETTES - ReI
Ameagari 6.47*
May 27th, 2018
Kagetsu
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
Ameagari 6.47*
May 27th, 2018
Kagetsu
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
2.87
/ 5.00 from
33 votes
#3077
Aviations - Coma
Letting Go 8.08*
May 15th, 2024
Mun
marathonA map with a drain time of over 5 minutes., gungathonA map with a drain time of over 10 minutes.
Letting Go 8.08*
May 15th, 2024
Mun
marathonA map with a drain time of over 5 minutes., gungathonA map with a drain time of over 10 minutes.
3.77
/ 5.00 from
13 votes
#3078
himmel - Empyrean
HW's Another 5.98*
Mar 7th, 2023
Hollow Wings
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
HW's Another 5.98*
Mar 7th, 2023
Hollow Wings
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
3.28
/ 5.00 from
14 votes
#3079
Chitose Haru & Kumagai Eri - Perfect Free
VINxlni's Duet 6.30*
Jun 7th, 2016
RLC and VINXIS
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., simpleAccessible and straightforward map design., techTests uncommon skills., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
VINxlni's Duet 6.30*
Jun 7th, 2016
RLC and VINXIS
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., simpleAccessible and straightforward map design., techTests uncommon skills., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
2.97
/ 5.00 from
19 votes
#3080
3.67
/ 5.00 from
14 votes
#3081
Tadokoro Azusa - 1HOPE SNIPER
Kalibe's Extra 7.44*
Nov 13th, 2018
Kalibe
sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
Kalibe's Extra 7.44*
Nov 13th, 2018
Kalibe
sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
2.98
/ 5.00 from
17 votes
#3082
Rohi - LvC3
Chaos 6.71*
Apr 18th, 2021
VINXIS
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Chaos 6.71*
Apr 18th, 2021
VINXIS
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.40
/ 5.00 from
16 votes
#3083
Sum 41 - No Reason
Collab Extra 6.95*
Sep 19th, 2023
CalstoneLightO and aishiteiru-
collabA map with two or more associated mappers.
Collab Extra 6.95*
Sep 19th, 2023
CalstoneLightO and aishiteiru-
collabA map with two or more associated mappers.
3.20
/ 5.00 from
15 votes
#3084
yu_tokiwa.djw - murmur twins
Hyper 5.01*
Aug 9th, 2013
Muya
download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice.
Hyper 5.01*
Aug 9th, 2013
Muya
download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice.
3.69
/ 5.00 from
15 votes
#3085
3.70
/ 5.00 from
13 votes
#3086
My Chemical Romance - Helena
Extreme 6.08*
Nov 6th, 2015
pishifat
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Extreme 6.08*
Nov 6th, 2015
pishifat
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.88
/ 5.00 from
20 votes
#3088
Camellia - Tojita Sekai
Caged Reality 7.34*
Aug 17th, 2019
Mir
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, techTests uncommon skills.
Caged Reality 7.34*
Aug 17th, 2019
Mir
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, techTests uncommon skills.
3.12
/ 5.00 from
15 votes
#3090
Tatsh - HEAVENLY MOON
Extreme 6.08*
Apr 23rd, 2012
Gabi
square aimUses patterns where circles are placed in a square arrangement.
Extreme 6.08*
Apr 23rd, 2012
Gabi
square aimUses patterns where circles are placed in a square arrangement.
3.39
/ 5.00 from
16 votes
#3092
Hana - Sakura no Uta
Sakura Tree Returns 5.88*
Jan 4th, 2023
InsertUsernamev
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice.
Sakura Tree Returns 5.88*
Jan 4th, 2023
InsertUsernamev
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice.
2.87
/ 5.00 from
33 votes
#3093
IOSYS - Cirno no Perfect Sansuu Kyoushitsu
Perfect Freeze 6.46*
Jun 1st, 2016
alacat
circle onlyRestricts object choice to circles only., gimmickFocused on a single unique design or gameplay idea., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
Perfect Freeze 6.46*
Jun 1st, 2016
alacat
circle onlyRestricts object choice to circles only., gimmickFocused on a single unique design or gameplay idea., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
2.83
/ 5.00 from
25 votes
#3094
3.95
/ 5.00 from
12 votes
#3095
Imperial Circus Dead Decadence - Uta
Redemption 7.06*
Mar 6th, 2017
pkk
marathonA map with a drain time of over 5 minutes., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Redemption 7.06*
Mar 6th, 2017
pkk
marathonA map with a drain time of over 5 minutes., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.84
/ 5.00 from
26 votes
#3096
oesterreich - Munou
mirash's otshelnik 5.63*
Jul 21st, 2023
Mirash
improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., time signaturesAudio contains many changes in time signature or uses an uncommon time signature.
mirash's otshelnik 5.63*
Jul 21st, 2023
Mirash
improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., time signaturesAudio contains many changes in time signature or uses an uncommon time signature.
3.35
/ 5.00 from
16 votes
#3097
NOMELON NOLEMON - SAYONARA MAYBE
Uncertainty 7.00*
Aug 5th, 2026
piklopedia
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., slidershapesUses a large variety of slider designs.
Uncertainty 7.00*
Aug 5th, 2026
piklopedia
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., slidershapesUses a large variety of slider designs.
4.09
/ 5.00 from
11 votes
#3098
AISHA, Epsilon Zero - Love the Subhuman Self
Immature Murderer 6.25*
Jul 29th, 2023
Aragon
marathonA map with a drain time of over 5 minutes.
Immature Murderer 6.25*
Jul 29th, 2023
Aragon
marathonA map with a drain time of over 5 minutes.
3.26
/ 5.00 from
15 votes
#3099
4.12
/ 5.00 from
13 votes
#3100
The Qemists - Stompbox (Spor Remix)
KERNEL PANIC 7.55*
Mar 14th, 2020
nhlx
marathonA map with a drain time of over 5 minutes.
KERNEL PANIC 7.55*
Mar 14th, 2020
nhlx
marathonA map with a drain time of over 5 minutes.
4.11
/ 5.00 from
12 votes
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Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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