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Highest Rated Maps of All Time

#2
4.05 / 5.00 from 103 votes
#5
3.97 / 5.00 from 72 votes
#6
3.99 / 5.00 from 63 votes
#7
3.95 / 5.00 from 76 votes
#10
3.78 / 5.00 from 60 votes
#12
3.88 / 5.00 from 28 votes
#13
3.90 / 5.00 from 25 votes
#14
3.72 / 5.00 from 40 votes
#18
3.43 / 5.00 from 84 votes
#19
3.54 / 5.00 from 33 votes
#21
3.47 / 5.00 from 42 votes
#22
3.44 / 5.00 from 44 votes
#23
3.47 / 5.00 from 35 votes
#25
3.45 / 5.00 from 26 votes
#26
3.35 / 5.00 from 56 votes
#28
3.20 / 5.00 from 46 votes
#29
3.12 / 5.00 from 45 votes
#31
3.05 / 5.00 from 30 votes
#32
3.28 / 5.00 from 19 votes
#33
3.04 / 5.00 from 57 votes
#35
3.00 / 5.00 from 21 votes
#36
2.99 / 5.00 from 68 votes
#37
3.05 / 5.00 from 22 votes
#38
3.52 / 5.00 from 15 votes
#39
3.77 / 5.00 from 14 votes
#40
3.58 / 5.00 from 14 votes
#42
3.65 / 5.00 from 13 votes
#45
2.81 / 5.00 from 20 votes
#46
2.85 / 5.00 from 17 votes
#47
3.65 / 5.00 from 13 votes
#48
3.69 / 5.00 from 10 votes
#49
3.08 / 5.00 from 12 votes
#50
4.16 / 5.00 from 9 votes
Filters
maps of






  • gimmick
    • 2B
    • slider only
    • circle only
  • swing
  • meta information
    • collab
      • megacollab
    • marathon
      • gungathon
    • multi-song
    • variable timing
    • time signatures
    • storyboard
      • storyboard gimmick
    • keysounds
    • download unavailable
    • custom skin
  • style
    • messy
    • geometric
      • grid snap
      • hexgrid
    • freeform
    • symmetrical
    • old-style revival
    • clean
    • slidershapes
    • distance snapped
    • iNiS-style
    • avant-garde
    • perfect stacks
  • song representation
    • simple
    • chaotic
    • repetition
    • progression
    • high contrast
    • improvisation
    • playfield usage
      • playfield constraint
      • video gimmick
    • difficulty spike
    • low sv
    • high sv
  • skillsets
    • tech
      • slider tech
      • complex sv
    • reading
      • visually dense
      • overlap reading
    • alt
    • aim
      • jump aim
      • sharp aim
      • wide aim
      • linear aim
      • aim control
      • flow aim
      • precision
    • tap
      • finger control
        • complex snap divisors
      • bursts
      • streams
        • spaced streams
        • cutstreams
      • stamina
  • scene
    • aspire
    • mapping contest
    • tournament custom
    • tag
    • port


Exclude:



Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.

The next update will happen in ---

Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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