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Highest Rated Maps of All Time

#2501
3.58 from 16 votes
#2502
FujuniseikouyuuP - Invasion of stray cats
Stray0108 5.90*
Jan 7th, 2015
val0108
storyboardContains a storyboard that enhances gameplay experience.
4.04 from 15 votes
#2503
3.38 from 17 votes
#2504
Rina Sawayama - XS
Ascended's XL 4.87*
Dec 4th, 2021
Ascended
large circlesUses larger-than-usual circles. Typically refers to maps with circle sizes below 3., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.23 from 19 votes
#2505
Zektbach - L'erisia (Primary Logic)
Roll_Pan's SPECIAL 7.69*
Apr 22nd, 2024
rollpan
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes.
3.27 from 19 votes
#2506
3.55 from 15 votes
#2507
Linkin Park - Living Things
Marathon Lite 3.14*
Mar 11th, 2017
pw384
gungathonA map with a drain time of over 10 minutes., marathonA map with a drain time of over 5 minutes., multi-songContains multiple songs within the audio., storyboardContains a storyboard that enhances gameplay experience.
3.34 from 16 votes
#2508
Nanahira - Petals
Blossom 6.33*
Jul 3rd, 2017
toybot
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.54 from 17 votes
#2509
Wednesday Campanella - Melos
Run 4.92*
Aug 1st, 2019
Striderin
repetitionFeatures the use of recognizable identical patterns or gameplay elements., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.81 from 17 votes
#2510
kamome sano - archive::zip
Senseabel's Expert (#2) 6.47*
Jul 11th, 2021
Senseabel
mapping contestAn entry for a mapping contest.
3.52 from 16 votes
#2511
Hitori Tori - perthed again (yambabom remix)
Frey's Insane 5.58*
May 5th, 2015
Frey
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.83 from 16 votes
#2512
3.56 from 16 votes
#2513
BLANKFIELD - Goodbye
Intense 8.89*
Mar 7th, 2017
Kyubey
burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., simpleAccessible and straightforward map design., wide aimPatterns, usually jumps, with heavy use of wide angle movement., marathonA map with a drain time of over 5 minutes.
2.98 from 50 votes
#2514
IOSYS - Marisa wa Taihen na Kanbu de Tomatte Ikimashita
Love 6.17*
Nov 6th, 2009
DJPop
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., finger controlUses complex applications of rhythms in order to test the player's tapping ability., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time.
3.53 from 17 votes
#2515
PUP - Old Wounds
extreme 6.40*
Jul 15th, 2020
Hectic
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., chaoticUnpredictable map design, often testing unusual skillsets., high svFeatures prominent high slider velocity usage as a key part of map design., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.09 from 18 votes
#2516
LV.4 - Burning Star
Burn Out 7.85*
May 21st, 2024
ktgster
tournament customA custom map for a playing tournament., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, finger controlUses complex applications of rhythms in order to test the player's tapping ability., staminaTests a player's ability to tap dense rhythms over long periods of time., custom songMaps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
2.99 from 64 votes
#2517
STEREO DIVE FOUNDATION - Genesis
rrtyui 5.89*
Jan 8th, 2017
rrtyui and doctorindark
techTests uncommon skills., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
3.48 from 15 votes
#2518
Rita - dorchadas
Ultimate Reverberant Gonkanau Collab Extreme 6.46*
Aug 9th, 2024
YaMaDarknesss and ponbot
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., collabA map with two or more associated mappers.
2.97 from 22 votes
#2519
Hashimoto Miyuki - Symphonic Love
Expert 5.78*
Aug 16th, 2020
Karen
repetitionFeatures the use of recognizable identical patterns or gameplay elements., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.92 from 18 votes
#2520
Mahiru - Taishou x
Expert 6.65*
Oct 16th, 2020
kuyusu
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.47 from 18 votes
#2521
Camellia - LET'S JUMP (Camellia's "diffractive" Hardcore Remix)
Isomorphic Substitution 7.09*
Aug 4th, 2020
Moko
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., techTests uncommon skills., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.89 from 15 votes
#2522
abingdon boys school - INNOCENT SORROW (TV Size)
Akuma 4.87*
May 21st, 2023
Fsjallink
simpleAccessible and straightforward map design., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.18 from 18 votes
#2523
Nelga - Ideal -tRuE blooD-
tRuE exTrA 6.63*
Dec 7th, 2021
Fushimi Rio
marathonA map with a drain time of over 5 minutes., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
3.69 from 19 votes
#2524
Yousei Teikoku - Deep Sea
Deluge 6.07*
Jul 15th, 2023
Girls Love
simpleAccessible and straightforward map design., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.92 from 25 votes
#2525
Lite Show Magic (t+pazolite vs C-Show) - Crack Traxxxx
fanzhen's Hi-Speed Extra 6.35*
Aug 22nd, 2015
fanzhen0019
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience., high svFeatures prominent high slider velocity usage as a key part of map design., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo.
3.40 from 16 votes
#2526
Yonezu Kenshi - LOSER
AIR's INSANE 5.47*
Jul 23rd, 2019
AIR
freeformAn unrestrained and loose approach towards visual structure., swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects., mapping contestAn entry for a mapping contest.
3.92 from 15 votes
#2527
Queen - Don't Stop Me Now
Sweatin' 3.55*
Aug 23rd, 2009
m980
variable timingContains multiple timing points, usually required for songs not recorded to a metronome., storyboardContains a storyboard that enhances gameplay experience., iNiS-styleA simple style originating from the original DS games. Recognizable by its emphasis on vocal rhythm, constant slider velocity, and easily understandable grid snap patterns., simpleAccessible and straightforward map design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., distance snappedUses osu's in-built distance snap feature for most/all of the map., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo.
3.98 from 14 votes
#2528
PinkPantheress - Girl Like Me
Let It All Go 5.18*
Jul 24th, 2026
Kataryn
slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., fast burstsFeatures bursts that are fast relative to the rest of the map, typically appearing as 1/6 or 1/8 bursts.
3.85 from 16 votes
#2529
kors k vs. Nekomata Master+ - Chain of Pain
Extra 5.89*
Apr 8th, 2023
Wispy
marathonA map with a drain time of over 5 minutes., techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.94 from 29 votes
#2530
3.61 from 15 votes
#2531
cYsmix - Abandoned Shrine Party
Extra Stage 6.46*
Oct 6th, 2021
Halfslashed
tournament customA custom map for a playing tournament., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., chaoticUnpredictable map design, often testing unusual skillsets., freeformAn unrestrained and loose approach towards visual structure., finger controlUses complex applications of rhythms in order to test the player's tapping ability., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
2.93 from 24 votes
#2532
Franchouchou - Taiga yo Tomo ni Naitekure (TV Size)
Vengeful Dream 5.49*
Sep 14th, 2022
Murada
high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song.
3.43 from 17 votes
#2533
Shinra-Bansho - Kyoukyou no Fortunate Polka
A Dance of Esotericism and Vitalism 6.16*
Apr 18th, 2019
Yukiyo
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience., accelerating bpmFeatures progressively increasing tempo.
3.22 from 17 votes
#2534
4.13 from 13 votes
#2535
Julian Smith - Racist Coffee
Insane 4.13*
Feb 19th, 2012
RobotoRaccoon
simpleAccessible and straightforward map design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., repetitionFeatures the use of recognizable identical patterns or gameplay elements., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., storyboardContains a storyboard that enhances gameplay experience.
3.11 from 20 votes
#2536
Shounen Radio - neu
toybot's end 6.90*
Jul 16th, 2024
toybot
marathonA map with a drain time of over 5 minutes., simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.97 from 25 votes
#2537
4.04 from 14 votes
#2538
MuryokuP - Sweet Sweet Cendrillon Drug
Cendrillon 5.20*
May 5th, 2013
Smoothie
burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
4.02 from 15 votes
#2539
Culprate - Acid Rain
Aspire 162.30*
Jun 3rd, 2019
Nowaie
gimmickFocused on a single unique design or gameplay idea., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., slidershapesUses a large variety of slider designs., aspireEmploys intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest., mapping contestAn entry for a mapping contest., storyboardContains a storyboard that enhances gameplay experience., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, slider animationSuccession of sliders as individual frames to create the illusion of fluid motion.
3.62 from 15 votes
#2540
False Noise - Serpentine
Secrecy 5.56*
Aug 20th, 2018
Mir
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
4.03 from 14 votes
#2541
4.11 from 15 votes
#2542
xn88ax - KriszhAdvice<3 (Cut Ver.)
WE CAN BE TOGETHER 333 7.57*
Mar 13th, 2026
azphyx
high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., high svFeatures prominent high slider velocity usage as a key part of map design.
2.94 from 32 votes
#2543
Silentroom - Nhelv
Expert 6.58*
Sep 17th, 2022
PandaHero
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.46 from 17 votes
#2544
Demetori - Hoshi no Utsuwa ~ Casket of Star
Lunatic 5.93*
Mar 26th, 2017
happy30
freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
3.87 from 15 votes
#2545
ORESAMA - OPEN THE WORLDS
MOPH'S EXTRA 6.47*
Sep 26th, 2023
moph
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.11 from 21 votes
#2546
3.37 from 16 votes
#2547
Skrillex & Diplo - To U ft AlunaGeorge
Neil & schoolboy Extra 6.01*
Feb 17th, 2018
NeilPerry
collabA map with two or more associated mappers.
3.58 from 17 votes
#2548
3.87 from 16 votes
#2549
Crest - Alive ~ Alone
Insane 5.10*
Apr 20th, 2021
happy30
marathonA map with a drain time of over 5 minutes.
4.02 from 14 votes
#2550
Demetori - Yuuga ni Sakase, Sumizome no Sakura ~ Border of Life
Extra Stage Collab 5.57*
May 18th, 2015
jonathanlfj, Nyquill, captin1, RLC and Giralda
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes.
3.63 from 16 votes
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