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consistent difficulty

denied

Name consistent difficulty
Short Description Consistently difficult gameplay that caters towards one skillset.
Long Description
Parent descriptor song representation
Usable True
Proposer LowAccuracySS
Type new
Creation date 2023-11-13 16:00:46
Last updated 2023-11-18 11:42:36
Status denied by moonpoint

Vote

10.53% voted positively


yes (2): furdieur, Sanch-KK
no (11): dedekind, pottomotto22, bsm, Oolt cloud, ninore, nijlpaard, Uber, yiyi, Hanakumo Rin, MonsieurSebas
hold (6): -Koish-, Renumi, maxb, [[[[[[, Boombox, a bat


Comments (14)
Comments are disabled for proposals with an outcome.

closing

though i will say that previously i've used just the simple descriptor for that

sure i'll go for it

Boombox voted hold

@lowaccuracySS perhaps it should be called consistent difficulty?

Boombox voted hold

id 47 for the parent descriptor*

Boombox voted hold

I think this is salvageable- it just needs a more pointed and direct description and perhaps a different name, (something like the opposite of the progression descriptor.) maybe like "Consistently difficult gameplay that caters towards one skillset."

by the way, put id #47 for this descriptor

ok yeah i agree with all of the below whoops dklfjdkfjd probably not that salvageable, thanks for the thoughts :)

maxb voted hold

I think this could be good if it was specifically for maps that are consistently difficult throughout the map, not just anything thats long. Sort of like the opposite to the difficulty spike descriptor. That would probably need a new name though, since people generally associate anything long with consistency.

bsm voted no

marathon descriptor exists and thats literally what consistency suggests

pottomotto22 voted no

http://omdb.nyahh.net/descriptor/?id=40

Renumi voted hold

some examples of maps that would carry this descriptor would be beneficial cus the way i see it marathon would already imply that ur ghonna be playing for a long period of time. maps that center around a skillset in poarticualr could already be tagged with that specific skillset anyways

dedekind voted no

Nah consistency too easy to confuse w other notions

-Koish- voted hold

wouldn't this be too interchangeable with marathon + whatever you're trying to get consistent at?

the "stamina" tag denotes a single kind of consistency map (tapping consistency); given that there are maps designed with testing consistent application of skill in mind that don't focus on tapping consistency (or more accurately in some cases, just limit-testing raw finger strength) I feel like this would be a good addition overall

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