mafumafu feat. IA - Adagaeshi Syndrome by App
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Rating: 2.94 / 5.00 from 8 votes
Ranking: #207 for 2026, #6668 overall
Ranking: #207 for 2026, #6668 overall
| jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., simpleAccessible and straightforward map design., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
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Rating: 3.50 / 5.00 from 2 votes
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Rating: 3.71 / 5.00 from 2 votes
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Rating: 3.50 / 5.00 from 1 votes
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Rating: 3.00 / 5.00 from 3 votes
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Rating: 4.00 / 5.00 from 1 votes
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Rating: 3.00 / 5.00 from 2 votes
| jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., simpleAccessible and straightforward map design., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
|---|
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5.0★
1 vote
1 vote
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Rating: 3.33 / 5.00 from 3 votes
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Rating: 3.66 / 5.00 from 5 votes
| messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., chaoticUnpredictable map design, often testing unusual skillsets., slidershapesUses a large variety of slider designs. |
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Rating: 3.36 / 5.00 from 2 votes
| altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. |
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Rating: 4.00 / 5.00 from 1 votes
| altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., chaoticUnpredictable map design, often testing unusual skillsets., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline. |
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Rating: 4.00 / 5.00 from 1 votes
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Rating: 4.00 / 5.00 from 1 votes
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