chiming in late to the discussion but rubato definitely exists in percussion music lmao
that being saiddd my issue with maps and slapping in rubato as a concept is like the rhythm game equivalent of making sheet music as accurate as possible to "maximize the intended effect of the music being played or whatever" in music that's played in free time or in unquantized rhythms
rubato is fundamentally a result of music performers stretching out time or playing faster as a form of expression **in that moment where they are playing**. try to enforce that fragile expression in portraying tempo changes/delayed notes in a prescriptive lossy format like sheet music and u lose out on literally every nuance behind the performance
like imagine trying to really play a detailmaxxed sheet music where ur required to follow every bit of slowdown/speedup/stylistic rhythmic changes in its entirety. not only would u be overwhelmed by all the details in the score, but u would also lose the expressive nuances that the original performance intended. i think the same applies to this map.
theres a good ass adam neely video about it too i think but yeah i just think adding "rubato-like" rhythms in ur map to the point it becomes its own creative interpretation of the song and expecting us to process it as an extension of it (which probably isnt necessarily true) is fundamentally contradictory
this map time travelled at least 4 years into the future its got that following the song accurately type mentality that im pretty sure no one had around this time?
basically one of the most rigid and controlled maps out there in terms of how it manages movement and slider leniency. because of that the map has a lot of good moments at just the right parts of the song.
ive actually got an archive of all major versions of the top diff including the unrankable version
https://cdn.discordapp.com/attachments/660375427868524547/1231871755564355626/tofubeats_-_CANDYYYLAND_feat._LIZ_Pas_Lam_System_Remix.osz?ex=663888f9&is=662613f9&hm=73a6902e1eea6b53fe77d12ac75c7ea99d4be5ae
ive found the adam neely video https://www.youtube.com/watch?v=nUHEPmg0sPo
tldr; This isn't a map, just a simple visualization.
chiming in late to the discussion but rubato definitely exists in percussion music lmao
that being saiddd my issue with maps and slapping in rubato as a concept is like the rhythm game equivalent of making sheet music as accurate as possible to "maximize the intended effect of the music being played or whatever" in music that's played in free time or in unquantized rhythms
rubato is fundamentally a result of music performers stretching out time or playing faster as a form of expression **in that moment where they are playing**. try to enforce that fragile expression in portraying tempo changes/delayed notes in a prescriptive lossy format like sheet music and u lose out on literally every nuance behind the performance
like imagine trying to really play a detailmaxxed sheet music where ur required to follow every bit of slowdown/speedup/stylistic rhythmic changes in its entirety. not only would u be overwhelmed by all the details in the score, but u would also lose the expressive nuances that the original performance intended. i think the same applies to this map.
theres a good ass adam neely video about it too i think but yeah i just think adding "rubato-like" rhythms in ur map to the point it becomes its own creative interpretation of the song and expecting us to process it as an extension of it (which probably isnt necessarily true) is fundamentally contradictory
hi gonna quickly log in just to say imho nathan cooked in this set harder than fanzhen which is a considerable achievement
im gonna get on just to say this but @visionary rustbell and callionet are osus outkast and rustbell is a3k
dsco mapping anything from mbv and its not loveless
i loggd on to omdb just to say this but what the fuck is melloe on about
honestly imo this map does a pretty good job at conveying the idea of this song being constant sensory overload for 5 minutes straight
who the fuck let munga cook
dawg chill
the power that be that be that be that be that be that be
fella playin wordle in 2023
@olc see waht i mean when i said people talk about this map as if its the best thing ever created
that one spike brought this map down 0.5 points for me
watch out fellas u might get brainwashed too just like the fella below
my bro hating
also this map sparked scubdomino
this chorus is unfortunately flaccid as fuck now that i looka t this again but i appreciate a lot of these rhythm choices/gameplay
the vijore of 2019 honestly
this map time travelled at least 4 years into the future its got that following the song accurately type mentality that im pretty sure no one had around this time?
dsco at his peak imo incredibly well paced map with rigid but fresh and non repetitive patterning
one of the best keysounded maps in thsi game
incredibly groovy map with patterns that know what theyre emphasizing
this is one of those maps taht just knows how to rhythm while also keeping things extremely fresh and fun
basically one of the most rigid and controlled maps out there in terms of how it manages movement and slider leniency. because of that the map has a lot of good moments at just the right parts of the song.