Generally speaking the idea behind these maps is that they are creating some rules within, which can often purposefully disregard some aspects and contradict with what's considered "player-friendly" or "normal", and then use different, often unorthodox expression techniques to make things look cool (this is what gives that impression of competence). Evaluation is expected to be done upon how well the map follows and builds around said rules, with much debate surrounding how clear they should be to the average viewer.
yeah rhythm is good but the map overall just plays like high star made by a 6 digit (movement + some patterns are clearly made without real understanding of difficulty behind them which makes them feel out of place (both too hard and too easy))
true and factual
rest in peace
may be one of the best hw maps just because it's hard to mess up a 3*, and also holding acc in the beginning is kinda fun
Why?
is it ok that i instantly recognized this fucking monstrata comment from 4 years ago
Generally speaking the idea behind these maps is that they are creating some rules within, which can often purposefully disregard some aspects and contradict with what's considered "player-friendly" or "normal", and then use different, often unorthodox expression techniques to make things look cool (this is what gives that impression of competence). Evaluation is expected to be done upon how well the map follows and builds around said rules, with much debate surrounding how clear they should be to the average viewer.
its not that deep
song good map idk
its not fun
97 years old diner still serves their cola the old fashioned way
fire in tha hole
goated
I wish i had as much fun in the editor and in the game in general as this guy clearly did back then
i love this so much ðŸ˜
my graves are being sniped...
you either are a visionary and understand this map or you vastly lack the open-mindness required to see it's greatness
Graved Mapset
nvm it gets demoted to flat 0 for finish spam how is this even allowed
narcissu is the only one who can consistently do woat mapping on goat songs
good times
why can't flow aim mappers just do something like this
most fun flow aim map ever
yeah rhythm is good but the map overall just plays like high star made by a 6 digit (movement + some patterns are clearly made without real understanding of difficulty behind them which makes them feel out of place (both too hard and too easy))