Demetori - Yuuga ni Sakase, Sumizome no Sakura ~ The Harm of Coming into Existence by jonathanlfj
5.0★
8 votes
8 votes
4.5★
17 votes
17 votes
4.0★
22 votes
22 votes
3.5★
7 votes
7 votes
3.0★
5 votes
5 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
1 vote
1 vote
1.0★
1 vote
1 vote
0.5★
1 vote
1 vote
0.0★
0 votes
0 votes
Rating: 3.98 / 5.00 from 62 votes
Ranking: #5 for 2020, #110 overall
Ranking: #5 for 2020, #110 overall
| marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. |
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5.0★
0 votes
0 votes
4.5★
1 vote
1 vote
4.0★
9 votes
9 votes
3.5★
5 votes
5 votes
3.0★
6 votes
6 votes
2.5★
1 vote
1 vote
2.0★
1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.47 / 5.00 from 23 votes
Ranking: #87 for 2020, #1300 overall
Ranking: #87 for 2020, #1300 overall
| marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo. |
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5.0★
0 votes
0 votes
4.5★
1 vote
1 vote
4.0★
8 votes
8 votes
3.5★
2 votes
2 votes
3.0★
1 vote
1 vote
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
1 vote
1 vote
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.68 / 5.00 from 13 votes
Ranking: #215 for 2020, #3151 overall
Ranking: #215 for 2020, #3151 overall
| collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo. |
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| contributors: shizume

nvm I get it now (tho I hope this had a few less kicksliders, some of them feel quite forced, especially in the guitar solo)
W LookingForJroup
lfj is rlc if rlc was good and canadian
lfj is inspired by rlc NOWAY
you're fucking kidding me this map takes kickslider patterns from the pretender i can't see this the same way ever again
holy fuck
holy fucking fuck
that map of yours is absurd
this shit is so gas
theres a reason why i spam retry this map even tho i cant fc. its that fun
yeah rhythm is good but the map overall just plays like high star made by a 6 digit (movement + some patterns are clearly made without real understanding of difficulty behind them which makes them feel out of place (both too hard and too easy))
i been gassing this since upload
this map's rhythm is so natural that it feels obvious, effortless, like anyone could do it, until you look at the other sets and see how disappointing the rhythm choice is compared to this
masterful display of restraint
one of the best rhythm choices in a map ever imo
this map actually feels like a boss battle
i was like "i dont get it" and then the kiai happened
The last kiai is like a spell card
awesome
happy30's extra is actually a collab deep lore
nice map