Soushi Sakiyama - Gyakkou by Gillstar
Featured in
4WC2025
5.0★
2 votes
2 votes
4.5★
18 votes
18 votes
4.0★
35 votes
35 votes
3.5★
18 votes
18 votes
3.0★
7 votes
7 votes
2.5★
7 votes
7 votes
2.0★
2 votes
2 votes
1.5★
1 vote
1 vote
1.0★
1 vote
1 vote
0.5★
1 vote
1 vote
0.0★
1 vote
1 vote
Rating: 3.70 / 5.00 from 93 votes
Ranking: #22 for 2022, #366 overall
Ranking: #22 for 2022, #366 overall
| improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., slidershapesUses a large variety of slider designs. |
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5.0★
2 votes
2 votes
4.5★
3 votes
3 votes
4.0★
6 votes
6 votes
3.5★
9 votes
9 votes
3.0★
3 votes
3 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.72 / 5.00 from 23 votes
Ranking: #82 for 2022, #1105 overall
Ranking: #82 for 2022, #1105 overall
| simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less. |
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5.0★
0 votes
0 votes
4.5★
1 vote
1 vote
4.0★
1 vote
1 vote
3.5★
0 votes
0 votes
3.0★
2 votes
2 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
2 votes
2 votes
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
1 vote
1 vote
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.00 / 5.00 from 1 votes
| large circlesUses larger-than-usual circles. Typically refers to maps with circle sizes below 3. |
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
1 vote
1 vote
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.00 / 5.00 from 1 votes
Related beatmaps to BETA This is WIP if u wanna help or just play with the weights and settings, check out Labs.
Latest Ratings

ungrew on me then grew on me again
wait this map is like 15ms off i was wondering why it felt so terrible to play
ungrew on me
looking at this again and im more impressed by the rhythm now (i think maybe its just a good map in general) (🤯)
i just want to understand how people create movement this good
yumenoshima is better but this map still fucks
it won mca so im hating now to make sure i dont fit in
decent avg map