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DJ Fresh - Gold Dust by galvenize

Mapset info
Ranked: Jun 17th, 2011
Average Rating: 3.50 / 5.00 from 117 votes
English Electronic
Nominators
ztrot fartownik


Featured in OWC #2, USC 2020, ONZ5D
Insane 5.41*
5.0★
5 votes
4.5★
10 votes
4.0★
27 votes
3.5★
25 votes
3.0★
27 votes
2.5★
8 votes
2.0★
4 votes
1.5★
1 vote
1.0★
1 vote
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.45 / 5.00 from 108 votes
Ranking: #33 for 2011, #930 overall
simpleAccessible and straightforward map design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., square aimUses patterns where circles are placed in a square arrangement.

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galv x Kriers 3.85*
mapped by kriers and galvenize
5.0★
1 vote
4.5★
0 votes
4.0★
3 votes
3.5★
0 votes
3.0★
3 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.64 / 5.00 from 7 votes
Ranking: #199 for 2011, #8491 overall
collabA map with two or more associated mappers.

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Normal 2.13*
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
1 vote
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.00 / 5.00 from 1 votes

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Easy 1.47*
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
1 vote
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.00 / 5.00 from 1 votes

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| contributors: [[[[[[, Fsjallink

Related beatmaps to : BETA ? This is WIP if u wanna help or just play with the weights and settings, check out Labs.



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Comments (18)

it’s influential asf but it’s not very good to todays standards.

this is like the only influential map that didn't actually age well the other ones are all fine asf

goated

olc

industrial revolution of mapping

teddy maybe right....

outdated map (because it's made in 2011 of course) but still fun

One of the maps that dealt significant damage to mapping overall

pardon me

ratio 228

timeless

i like the loose slider approach and first verse's jumps tbh

not the watermarked bg

it feels fresh to play.

what new ideas did this map actually bring to mapping as a whole? i've heard it popularised filler rhythm but is there anything new that this map actually brought

there's a pishifat video u could watch

also, non-distance snapped spacing

Blue Dragon OMDB patron

it's not necessarily the FIRST map to do the things it did but it was definitely the one that popularized it the most while (at the time) being acclaimed by both mappers and players

basically besides the filler rhythm usage, there's a lot of creative symmetry usage for patterning which goes against the usual distance snapped stuff for the time, and even then some of the jumps that aren't symmetrical are quite interesting because most of the jumps back then were done by breaking from distance snap using pretty much exclusively just either higher distance snap (linear jumps) or playfield symmetry, while this map focuses a lot on pattern-based jumps e.g. 00:39:885 (4,1,2,3,4) -

also the whole thing about it using sharp angles on its jumps e.g. 01:20:732 (1,2,3,4) - made people start realizing that this sort of thing was more fun than a linear map, + in the era of "mapping styles" that were very identifiable because mappers just used the same patterns in different songs, galv stood out with all of these

it also has a decent song carry, if galv pulled this off on a less approachable song then it probably wouldn't have worked as well

that makes so much more sense, thank you. i remember watching the pishifat video and it being slightly misleading? so i thought i'd ask here

i mean this has to be the biggest song carried map ever right


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