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monet - Noborenai Sakamichi by Mirash

Mapset info
Ranked: Dec 31st, 2017
Average Rating: 3.87 / 5.00 from 179 votes
Japanese Video Game
Nominators
Halfslashed sahuang


5.0★
13 votes
4.5★
17 votes
4.0★
33 votes
3.5★
12 votes
3.0★
11 votes
2.5★
4 votes
2.0★
5 votes
1.5★
0 votes
1.0★
0 votes
0.5★
1 vote
0.0★
0 votes
Rating Distribution
Rating: 3.78 / 5.00 from 96 votes
Ranking: #14 for 2017, #252 overall
aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
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Delis' Insane 5.39*
mapped by Delis
5.0★
7 votes
4.5★
4 votes
4.0★
15 votes
3.5★
13 votes
3.0★
8 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.81 / 5.00 from 47 votes
Ranking: #28 for 2017, #419 overall
flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , simple Accessible and straightforward map design.
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Insane 4.92*
5.0★
4 votes
4.5★
1 vote
4.0★
17 votes
3.5★
4 votes
3.0★
4 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.91 / 5.00 from 30 votes
Ranking: #32 for 2017, #480 overall
flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , simple Accessible and straightforward map design. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
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Hard 3.62*
5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
1 vote
3.0★
0 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.79 / 5.00 from 2 votes
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5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
1 vote
3.0★
0 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.79 / 5.00 from 2 votes
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Normal 1.88*
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
2 votes
3.0★
0 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.50 / 5.00 from 2 votes
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Comments (11)

3yr ago

delis diff really my standout here but fun set

3yr ago

adore this

3yr ago

delis diff is insane
top diff feels cool and stuff

3yr ago

great set, insane diffs on this are cute :3

3yr ago

delis being psycho on this one for the diff settings

3yr ago

tbh subahibi fans can suck it, im gonna have a minakami yuki daki soon. good map

3yr ago

It's pretty fun but it also is kind of very arbitrary

3yr ago

omdb top 50 reviewing journey - #50

it's not bad, but i can't help but feel that the mapper kinda did what he felt like doing for a good amount of the duration. there are some patterns that hit pretty well but then they are followed by some kinda filler pattern that makes me think "well, that was a pattern" and nothing else. i thought 2.5 would be a fair score for it in the midst of playing but then the last kiai was pretty nice so +0.5

3yr ago

these 2 insane diffs are all i need in my life rn

2yr ago

what juice did mirash drink before mapping this one

1mo ago

this set fills me with joy


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