monet - Noborenai Sakamichi by Mirash
Mapset info
Ranked: Dec 31st, 2017
Average Rating: 3.87 / 5.00 from 179 votes
Japanese Video Game
Average Rating: 3.87 / 5.00 from 179 votes
Japanese Video Game
Nominators
5.0★
13 votes
13 votes
4.5★
17 votes
17 votes
4.0★
33 votes
33 votes
3.5★
12 votes
12 votes
3.0★
11 votes
11 votes
2.5★
4 votes
4 votes
2.0★
5 votes
5 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
1 vote
1 vote
0.0★
0 votes
0 votes
Rating: 3.78 / 5.00 from 96 votes
Ranking: #14 for 2017, #252 overall
Ranking: #14 for 2017, #252 overall
| aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
|---|
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5.0★
7 votes
7 votes
4.5★
4 votes
4 votes
4.0★
15 votes
15 votes
3.5★
13 votes
13 votes
3.0★
8 votes
8 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.81 / 5.00 from 47 votes
Ranking: #28 for 2017, #419 overall
Ranking: #28 for 2017, #419 overall
| flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , simple Accessible and straightforward map design. |
|---|
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5.0★
4 votes
4 votes
4.5★
1 vote
1 vote
4.0★
17 votes
17 votes
3.5★
4 votes
4 votes
3.0★
4 votes
4 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.91 / 5.00 from 30 votes
Ranking: #32 for 2017, #480 overall
Ranking: #32 for 2017, #480 overall
| flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , simple Accessible and straightforward map design. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
|---|
Log in to rate maps!
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
1 vote
1 vote
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.79 / 5.00 from 2 votes
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
1 vote
1 vote
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.79 / 5.00 from 2 votes
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
2 votes
2 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.50 / 5.00 from 2 votes
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Related beatmaps to : BETA ? This is WIP if u wanna help or just play with the weights and settings, check out Labs.
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Comments (11)
Dawns
3yr ago
