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Silentroom - Protoflicker

[Mapset1016347] by DeRandom Otaku
Mapset Information
Ranked: Apr 18th, 2020
Average Rating: 3.60 / 5.00 from 42 votes
Instrumental Video Game
Nominators


Master 6.59*
5.0★
3 votes
4.5★
1 vote
4.0★
7 votes
3.5★
9 votes
3.0★
6 votes
2.5★
3 votes
2.0★
1 vote
1.5★
0 votes
1.0★
1 vote
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.35 / 5.00 from 31 votes
Ranking: #102 for 2020, #1475 overall
wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.

separate your tags with commas [Map2127114]
5.0★
1 vote
4.5★
0 votes
4.0★
1 vote
3.5★
2 votes
3.0★
3 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.47 / 5.00 from 7 votes
Ranking: #555 for 2020, #7821 overall

separate your tags with commas [Map2159143]
Xenon's Insane 4.83*
mapped by Xen
5.0★
1 vote
4.5★
0 votes
4.0★
1 vote
3.5★
0 votes
3.0★
0 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 4.32 / 5.00 from 2 votes

separate your tags with commas [Map2145994]
Kowari's Hard 3.61*
mapped by kowari
5.0★
1 vote
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
0 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 5.00 / 5.00 from 1 votes

separate your tags with commas [Map2165956]
5.0★
0 votes
4.5★
1 vote
4.0★
0 votes
3.5★
0 votes
3.0★
0 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 4.50 / 5.00 from 1 votes

separate your tags with commas [Map2154023]
| contributors: tilda



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didnt think i would like this map but the first half of kiai is so fucking cool, if the second half of the kiai actually used a mix between this jump style and the grid style it would be perfect

why did you stop with the square grid thingy majiggy that part was cool

ur not hanzer

Probably the only way this should be mapped

when the funny linear section hits

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