Mapping Overview
Highest Rated
Excl. collabs with 4+ mappers
Ranked Mapsets: 18
Total Ratings Received: 1662
Average Star Rating: 5.11*
Most Active Year: 2017
Top Descriptors
clean
Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
,
repetition
Features the use of recognizable identical patterns or gameplay elements.
,
marathon
A map with a drain time of over 5 minutes.
,
storyboard
Contains a storyboard that enhances gameplay experience.
,
aim control
Patterns with velocity or direction changes which strongly go against a player's natural movement pattern.
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geometric
Incorporates geometric shapes within the map's visual design.
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precision
Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
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variable timing
Contains multiple timing points, usually required for songs not recorded to a metronome.
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finger control
Uses complex applications of rhythms in order to test the player's tapping ability.
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jump aim
Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
Total Ratings Received: 1662
Average Star Rating: 5.11*
Most Active Year: 2017
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