Kamisama Club - No. 5 by dsco
5.0★
5 votes
5 votes
4.5★
13 votes
13 votes
4.0★
13 votes
13 votes
3.5★
12 votes
12 votes
3.0★
15 votes
15 votes
2.5★
5 votes
5 votes
2.0★
2 votes
2 votes
1.5★
3 votes
3 votes
1.0★
1 vote
1 vote
0.5★
2 votes
2 votes
0.0★
0 votes
0 votes
Rating: 3.41 / 5.00 from 71 votes
Ranking: #87 for 2022, #1154 overall
Ranking: #87 for 2022, #1154 overall
| chaoticUnpredictable map design, often testing unusual skillsets., geometricIncorporates geometric shapes within the map's visual design., repetitionFeatures the use of recognizable identical patterns or gameplay elements., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
|---|
5.0★
4 votes
4 votes
4.5★
9 votes
9 votes
4.0★
18 votes
18 votes
3.5★
6 votes
6 votes
3.0★
3 votes
3 votes
2.5★
2 votes
2 votes
2.0★
1 vote
1 vote
1.5★
2 votes
2 votes
1.0★
1 vote
1 vote
0.5★
0 votes
0 votes
0.0★
1 vote
1 vote
Rating: 3.59 / 5.00 from 47 votes
Ranking: #55 for 2022, #830 overall
Ranking: #55 for 2022, #830 overall
| high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., playfield usageIncludes deliberate use of the playfield within the map design., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo. |
|---|
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
5 votes
5 votes
3.5★
5 votes
5 votes
3.0★
4 votes
4 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
3 votes
3 votes
3.0★
6 votes
6 votes
2.5★
1 vote
1 vote
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
3 votes
3 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.00 / 5.00 from 3 votes
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
2 votes
2 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.00 / 5.00 from 2 votes
Related beatmaps to BETA This is WIP if u wanna help or just play with the weights and settings, check out Labs.
Latest Ratings

actual piece of shit map but its so fun to play ngl
the Dsco is always amazing and the fanzhen one is fun tooo
cute
hey @liam i have a friend that looks like you and one time he punched a hole in the wall when he was playing csgo. have you ever done anything like this?
https://www.youtube.com/watch?v=jNB6Mvj7KiQ
where can i find the video of dsco talking about how he made this map
osu mapper discovers the universal covering space of the circle
she turn on my number
i dont really know how to form an opinion on this map but please watch the video. i cant believe i just heard an osu mapper pull out the phrase "turning number"
how did he make it
i just saw the video about this map, and frankly its reassuring to know that dsco spent so much time and effort on a result that was just kinda mid
:( im really sad you guys dont like my map :( [2]
Heheheha
dsco 😍
i will admit the video of dsco talking about how he made this map was pretty entertaining i enjoyed that a lot c:
fanzhen HARDDDDDD
WHY DOES THE TOP DIFF HAVE DUMB BULLSHIT 1/8 SLIDERS
:( im really sad you guys dont like my map :(