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Dormir - Cookie Bouquets by dsco

Mapset info
Ranked: Jan 7th, 2018
Average Rating: 3.55 / 5.00 from 109 votes
Japanese Video Game
Nominators
Xinnoh celerih


5.0★
1 vote
4.5★
1 vote
4.0★
15 votes
3.5★
14 votes
3.0★
4 votes
2.5★
2 votes
2.0★
1 vote
1.5★
2 votes
1.0★
0 votes
0.5★
1 vote
0.0★
0 votes
Rating Distribution
Rating: 3.44 / 5.00 from 41 votes
Ranking: #77 for 2018, #1168 overall
playfield constraint Restricts object placement to a certain part of the playfield. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern.
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Ultra 6.06*
5.0★
0 votes
4.5★
0 votes
4.0★
4 votes
3.5★
6 votes
3.0★
3 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.53 / 5.00 from 13 votes
Ranking: #219 for 2018, #3332 overall
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sammish's Extra 5.98*
mapped by sammish
5.0★
0 votes
4.5★
0 votes
4.0★
9 votes
3.5★
3 votes
3.0★
5 votes
2.5★
0 votes
2.0★
2 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.43 / 5.00 from 19 votes
Ranking: #130 for 2018, #1936 overall
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5.0★
0 votes
4.5★
6 votes
4.0★
12 votes
3.5★
5 votes
3.0★
5 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.83 / 5.00 from 28 votes
Ranking: #41 for 2018, #577 overall
gimmick Focused on a single unique design or gameplay idea. , repetition Features the use of recognizable identical patterns or gameplay elements. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
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Finshie's Insane 5.46*
mapped by Finshie
5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
1 vote
3.0★
2 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.39 / 5.00 from 4 votes
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Sulfur's Insane 4.70*
mapped by Sulfur
5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
0 votes
3.0★
1 vote
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.59 / 5.00 from 2 votes
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Hard 3.35*
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
1 vote
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.00 / 5.00 from 1 votes
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Normal 2.03*
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
1 vote
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.00 / 5.00 from 1 votes
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Related beatmaps to : BETA ? This is WIP if u wanna help or just play with the weights and settings, check out Labs.



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Comments (4)

3yr ago

fanzhen's diff has a very cool ctrl g concept ; the patterns throughout the entire map play and then flip horizontally and ctrl g. unbelievably well executed rhythm, given this

3yr ago
3yr ago

the hole

2yr ago

i didn't know this was a playfield gimmick map until like a year after i first played it


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