twenty one pilots - Levitate by Mao
5.0★
1 vote
1 vote
4.5★
4 votes
4 votes
4.0★
9 votes
9 votes
3.5★
7 votes
7 votes
3.0★
1 vote
1 vote
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Rating: 3.86 / 5.00 from 22 votes
Ranking: #63 for 2020, #911 overall
Ranking: #63 for 2020, #911 overall
| jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , freeform An unrestrained and loose approach towards visual structure. , high sv Features prominent high slider velocity usage as a key part of map design. |
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
4 votes
4 votes
3.0★
1 vote
1 vote
2.5★
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2.0★
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1.5★
0 votes
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1.0★
0 votes
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0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
1 vote
1 vote
3.0★
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2.5★
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2.0★
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1.5★
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1.0★
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0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.50 / 5.00 from 1 votes
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