Tiny Moving Parts - Good Enough / Birdhouse / Minnow by vrnl
Mapset info
Ranked: Mar 4th, 2019
Average Rating: 3.98 / 5.00 from 26 votes
English Rock
Average Rating: 3.98 / 5.00 from 26 votes
English Rock
Nominators
5.0★
5 votes
5 votes
4.5★
6 votes
6 votes
4.0★
5 votes
5 votes
3.5★
5 votes
5 votes
3.0★
3 votes
3 votes
2.5★
2 votes
2 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.92 / 5.00 from 26 votes
Ranking: #38 for 2019, #545 overall
Ranking: #38 for 2019, #545 overall
| messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , marathon A map with a drain time of over 5 minutes. , multi-song Contains multiple songs within the audio. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , slidershapes Uses a large variety of slider designs. , freeform An unrestrained and loose approach towards visual structure. |
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Comments (10)
squirrelpascals
3yr ago
