Renard - Banned Forever by Blue Dragon
Featured in
OWC #1
5.0★
2 votes
2 votes
4.5★
3 votes
3 votes
4.0★
10 votes
10 votes
3.5★
9 votes
9 votes
3.0★
7 votes
7 votes
2.5★
5 votes
5 votes
2.0★
3 votes
3 votes
1.5★
1 vote
1 vote
1.0★
2 votes
2 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.24 / 5.00 from 42 votes
Ranking: #28 for 2010, #1586 overall
Ranking: #28 for 2010, #1586 overall
| geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., distance snappedUses osu's in-built distance snap feature for most/all of the map. |
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5.0★
0 votes
0 votes
4.5★
4 votes
4 votes
4.0★
8 votes
8 votes
3.5★
5 votes
5 votes
3.0★
9 votes
9 votes
2.5★
4 votes
4 votes
2.0★
1 vote
1 vote
1.5★
1 vote
1 vote
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.41 / 5.00 from 32 votes
Ranking: #25 for 2010, #1299 overall
Ranking: #25 for 2010, #1299 overall
| simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., distance snappedUses osu's in-built distance snap feature for most/all of the map. |
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| contributors: Akiyama Mizuki
