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Aramary - StarDust by [Aramary]

Mapset info
Ranked: Aug 21st, 2010
Average Rating: 4.06 / 5.00 from 31 votes
Japanese Electronic
Nominators
Andrea Mafiamaster


Rating Distribution
Rating: 4.18 / 5.00 from 29 votes
Ranking: #3 for 2010, #129 overall
symmetrical, flow aim, overlap reading, alt
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Rating Distribution
Rating: 3.97 / 5.00 from 2 votes
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Latest Ratings
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Comments (12)
5mo ago

screw it, 5 stardust out of 5, played it 5^5 times already, still can't hit the final note

8mo ago

they made this map then left fr wow

1yr ago

nyaaa

1yr ago

cant believe i slept on this, this is really creative

1yr ago

meow

1yr ago

meow

1yr ago

/neg

1yr ago

fanzhen's review is how i became an omdbtard

1yr ago

I played this because of fanzhen's comment here, holy shit it's worth it.

1yr ago

Naze na no...

1yr ago

Naze?!

1yr ago

with NatsumeRin's promo and the old atmosphere of 100pa- worshiping in chinese mapping community, i met this map in 2013-14. the triangle part with lost rhythms stunned me to the bone. the missing corners of triangles looked so random but it uniquely makes sense in many ways. it gives a feeling that you might have missed the direction, or the purpose when the long gap begins, however the following-point still guides you to the destination. no other maps at that time would reach the possibility of mapping like this. it's too spiritual to believe that one can experience such in a rhythm game. this makes me think about how the 'unused part besides hittable notes' would work and i later experimented it in some of my maps. 5/5 as one of those important influence sources of my mapping.

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