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Aramary - StarDust by [Aramary]

Mapset info
Ranked: Aug 21st, 2010
Average Rating: 3.97 / 5.00 from 33 votes
Japanese Electronic
Nominators
Andrea Mafiamaster


Rating Distribution
Rating: 4.00 / 5.00 from 32 votes
Ranking: #6 for 2010, #308 overall
symmetrical, flow aim, overlap reading, alt
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Rating Distribution
Rating: 2.50 / 5.00 from 1 votes
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Comments (13)

ending also shook me

1yr ago

screw it, 5 stardust out of 5, played it 5^5 times already, still can't hit the final note

2yr ago

they made this map then left fr wow

2yr ago

nyaaa

2yr ago

meow

2yr ago

meow

2yr ago

/neg

2yr ago

fanzhen's review is how i became an omdbtard

3yr ago

I played this because of fanzhen's comment here, holy shit it's worth it.

3yr ago

Naze na no...

3yr ago

Naze?!

3yr ago

with NatsumeRin's promo and the old atmosphere of 100pa- worshiping in chinese mapping community, i met this map in 2013-14. the triangle part with lost rhythms stunned me to the bone. the missing corners of triangles looked so random but it uniquely makes sense in many ways. it gives a feeling that you might have missed the direction, or the purpose when the long gap begins, however the following-point still guides you to the destination. no other maps at that time would reach the possibility of mapping like this. it's too spiritual to believe that one can experience such in a rhythm game. this makes me think about how the 'unused part besides hittable notes' would work and i later experimented it in some of my maps. 5/5 as one of those important influence sources of my mapping.

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