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Fireflight - Unbreakable (Sped Up & Cut Ver.)

[Mapset2115460] by wafer
Mapset Information
Ranked: Feb 5th, 2024
Average Rating: 2.06 / 5.00 from 77 votes
English Rock
Nominators
Credits
Noffy storyboard, background artist IOException's Expert
bsm background artist Kudosu's Extra Ultra Plenitude Star
4 more credits
Ohwow hitsounds
olc background artist Impervious Fortitude Expert
wafer background artist Ralkinson's Insane
zekk background artist zekk's Extreme Extra


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2 votes
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2 votes
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1 vote
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2 votes
Rating Distribution
Rating: 2.21 / 5.00 from 17 votes
Ranking: #1448 for 2024
storyboardContains a storyboard that enhances gameplay experience., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.

separate your tags with commas [Map4442309]
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Rating Distribution
Rating: 1.51 / 5.00 from 5 votes
storyboardContains a storyboard that enhances gameplay experience., complex svFeatures large changes in slider velocity., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.

separate your tags with commas [Map4445994]
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1 vote
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1 vote
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3 votes
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1 vote
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1 vote
Rating Distribution
Rating: 2.20 / 5.00 from 7 votes
Ranking: #1236 for 2024
storyboardContains a storyboard that enhances gameplay experience., simpleAccessible and straightforward map design., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.

separate your tags with commas [Map4445995]
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1 vote
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2 votes
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1 vote
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1 vote
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1 vote
Rating Distribution
Rating: 1.99 / 5.00 from 7 votes
Ranking: #1317 for 2024
storyboardContains a storyboard that enhances gameplay experience., geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., repetitionFeatures the use of recognizable identical patterns or gameplay elements., techTests uncommon skills., wide aimPatterns, usually jumps, with heavy use of wide angle movement., playfield usageIncludes deliberate use of the playfield within the map design.

separate your tags with commas [Map4445993]
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0 votes
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1 vote
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1 vote
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1 vote
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1 vote
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1 vote
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0 votes
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0 votes
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1 vote
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2 votes
Rating Distribution
Rating: 1.99 / 5.00 from 8 votes
Ranking: #1347 for 2024
collabA map with two or more associated mappers., storyboardContains a storyboard that enhances gameplay experience., chaoticUnpredictable map design, often testing unusual skillsets., geometricIncorporates geometric shapes within the map's visual design., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in.

separate your tags with commas [Map4442312]
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1 vote
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3 votes
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1 vote
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1 vote
Rating Distribution
Rating: 2.43 / 5.00 from 7 votes
Ranking: #1009 for 2024
storyboardContains a storyboard that enhances gameplay experience., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., collabA map with two or more associated mappers.

separate your tags with commas [Map4442308]
Mordred's Expert 5.05*
mapped by Mordred
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1 vote
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1 vote
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0 votes
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1 vote
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2 votes
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1 vote
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1 vote
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4 votes
Rating Distribution
Rating: 1.22 / 5.00 from 11 votes
Ranking: #1439 for 2024
storyboardContains a storyboard that enhances gameplay experience., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., circle onlyRestricts object choice to circles only.

separate your tags with commas [Map4442310]
5.0★
0 votes
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1 vote
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1 vote
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4 votes
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1 vote
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1 vote
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0 votes
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1 vote
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0 votes
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0 votes
Rating Distribution
Rating: 2.69 / 5.00 from 9 votes
Ranking: #720 for 2024, #8388 overall
storyboardContains a storyboard that enhances gameplay experience., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.

separate your tags with commas [Map4443928]
Nao's Hard 3.65*
mapped by Nao Tomori
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Rating Distribution
Rating: 1.33 / 5.00 from 3 votes
storyboardContains a storyboard that enhances gameplay experience.

separate your tags with commas [Map4442311]
Basic 2.94*
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1 vote
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0 votes
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1 vote
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1 vote
Rating Distribution
Rating: 2.67 / 5.00 from 3 votes
storyboardContains a storyboard that enhances gameplay experience.

separate your tags with commas [Map4442306]
| contributors: a cat, moonpoint

Related beatmaps to BETA ? This is WIP if u wanna help or just play with the weights and settings, check out Labs.



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what even is the purpose behind the freeform descriptor?

just realized this has the diffs from nao's set its kino now

pleas map dariaCore by daria please thnks

this storyboard is my 13th reason

best sb

this is really Unbreakable (Sped Up & Cut Ver.)

man ctfu

i was gonna hate but it's your best one yet tbh

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