Rhapsody - Emerald Sword by Duoprism
5.0★
5 votes
5 votes
4.5★
6 votes
6 votes
4.0★
11 votes
11 votes
3.5★
1 vote
1 vote
3.0★
5 votes
5 votes
2.5★
2 votes
2 votes
2.0★
3 votes
3 votes
1.5★
1 vote
1 vote
1.0★
1 vote
1 vote
0.5★
1 vote
1 vote
0.0★
0 votes
0 votes
Rating: 3.52 / 5.00 from 36 votes
Ranking: #13 for 2009, #1067 overall
Ranking: #13 for 2009, #1067 overall
| wide aim Patterns, usually jumps, with heavy use of wide angle movement. , linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line. , geometric Incorporates geometric shapes within the map's visual design. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. |
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
1 vote
1 vote
3.0★
1 vote
1 vote
2.5★
0 votes
0 votes
2.0★
1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
1 vote
1 vote
Rating: 2.19 / 5.00 from 4 votes
| high sv Features prominent high slider velocity usage as a key part of map design. |
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
1 vote
1 vote
2.5★
1 vote
1 vote
2.0★
1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 2.44 / 5.00 from 3 votes
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