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Hyadain - Chocobo by mtmcl

Mapset info
Ranked: Dec 24th, 2008
Average Rating: 2.54 / 5.00 from 63 votes
Japanese Video Game
Nominators
Tapdancingmetroid m980


Gold 5.46*
mapped by James, machol30, mtmcl and kingcobra52
5.0★
2 votes
4.5★
1 vote
4.0★
7 votes
3.5★
2 votes
3.0★
4 votes
2.5★
8 votes
2.0★
7 votes
1.5★
4 votes
1.0★
3 votes
0.5★
1 vote
0.0★
1 vote
Rating Distribution
Rating: 2.56 / 5.00 from 40 votes
Ranking: #146 for 2008
wide aim Patterns, usually jumps, with heavy use of wide angle movement. , linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , collab A map with two or more associated mappers. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
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Black 4.53*
mapped by awp, Mifune24, Rolled and mtmcl
5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
4 votes
3.0★
1 vote
2.5★
3 votes
2.0★
0 votes
1.5★
2 votes
1.0★
0 votes
0.5★
0 votes
0.0★
1 vote
Rating Distribution
Rating: 2.68 / 5.00 from 12 votes
Ranking: #32 for 2008, #6186 overall
collab A map with two or more associated mappers. , distance snapped Uses osu's in-built distance snap feature for most/all of the map. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature.
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White 3.38*
mapped by awp, Mifune24, Rolled and mtmcl
5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
1 vote
3.0★
0 votes
2.5★
0 votes
2.0★
2 votes
1.5★
1 vote
1.0★
0 votes
0.5★
0 votes
0.0★
1 vote
Rating Distribution
Rating: 2.34 / 5.00 from 6 votes
Ranking: #87 for 2008
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Yellow 2.37*
mapped by awp, Mifune24, Rolled and mtmcl
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
2 votes
3.0★
0 votes
2.5★
0 votes
2.0★
1 vote
1.5★
1 vote
1.0★
0 votes
0.5★
0 votes
0.0★
1 vote
Rating Distribution
Rating: 2.25 / 5.00 from 5 votes
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Related beatmaps to : BETA ? This is WIP if u wanna help or just play with the weights and settings, check out Labs.



Comments (13)

3yr ago

Chocobo choco choco chocobo

3yr ago

if the collab parts didnt suck and it was just the james part it would be top 5 of the year unfortunately this map sucks ass for the most part

2yr ago

cute collaborative effort, could've been better tho

2yr ago

I agree with StarCastler, at least about the top difficulty. I think on the Insane diff, awp's and Rolled's parts were pretty good.

2yr ago

Addendum to below post: I think Insane is especially good with HardRock cuz I think CS6.5 provides a good precision challenge

2yr ago

i hate this map

2yr ago

what if instead of chocobo it was chudcobo

2yr ago

LOWKEY underrated

2yr ago

okay but 01:43:485 - this part is so close to being a modern map lol wtf

2yr ago

01:53:197 (1,2,3,4,5,6,7,8,1) - this the flow i'd do in my maps dawg this hits hard LOL

2yr ago

2008 map using filler rhythm this is some Real Shit Right here

2yr ago

2008 equivalent of godl dust

2mo ago

fun, a ton of Different lil things 2 learn and Traps to avoid. evry part is like it's Own sub challenge


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