Ocelot - KAEDE by Hollow Wings
Mapset info
Ranked: Feb 24th, 2018
Average Rating: 3.42 / 5.00 from 165 votes
Instrumental Electronic
Average Rating: 3.42 / 5.00 from 165 votes
Instrumental Electronic
Nominators
5.0★
13 votes
13 votes
4.5★
12 votes
12 votes
4.0★
10 votes
10 votes
3.5★
14 votes
14 votes
3.0★
10 votes
10 votes
2.5★
10 votes
10 votes
2.0★
5 votes
5 votes
1.5★
4 votes
4 votes
1.0★
2 votes
2 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.52 / 5.00 from 80 votes
Ranking: #50 for 2018, #791 overall
Ranking: #50 for 2018, #791 overall
| gimmickFocused on a single unique design or gameplay idea., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., repetitionFeatures the use of recognizable identical patterns or gameplay elements., chaoticUnpredictable map design, often testing unusual skillsets., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., high svFeatures prominent high slider velocity usage as a key part of map design. |
|---|
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5.0★
2 votes
2 votes
4.5★
1 vote
1 vote
4.0★
8 votes
8 votes
3.5★
6 votes
6 votes
3.0★
4 votes
4 votes
2.5★
1 vote
1 vote
2.0★
1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.58 / 5.00 from 23 votes
Ranking: #73 for 2018, #1104 overall
Ranking: #73 for 2018, #1104 overall
| complex svFeatures large changes in slider velocity., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs. |
|---|
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5.0★
0 votes
0 votes
4.5★
3 votes
3 votes
4.0★
6 votes
6 votes
3.5★
3 votes
3 votes
3.0★
2 votes
2 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
1 vote
1 vote
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
1 vote
1 vote
3.0★
2 votes
2 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.33 / 5.00 from 4 votes
| precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. |
|---|
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
3 votes
3 votes
3.0★
1 vote
1 vote
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.38 / 5.00 from 4 votes
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5.0★
0 votes
0 votes
4.5★
1 vote
1 vote
4.0★
6 votes
6 votes
3.5★
3 votes
3 votes
3.0★
3 votes
3 votes
2.5★
1 vote
1 vote
2.0★
2 votes
2 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.40 / 5.00 from 16 votes
Ranking: #179 for 2018, #2507 overall
Ranking: #179 for 2018, #2507 overall
| slider onlyRestricts object choice to sliders only., repetitionFeatures the use of recognizable identical patterns or gameplay elements., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., complex svFeatures large changes in slider velocity. |
|---|
Log in to rate maps!
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
2 votes
2 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.00 / 5.00 from 2 votes
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
3 votes
3 votes
3.0★
1 vote
1 vote
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.47 / 5.00 from 5 votes
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
0 votes
0 votes
3.0★
2 votes
2 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.33 / 5.00 from 3 votes
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
2 votes
2 votes
3.0★
2 votes
2 votes
2.5★
1 vote
1 vote
2.0★
2 votes
2 votes
1.5★
0 votes
0 votes
1.0★
1 vote
1 vote
0.5★
0 votes
0 votes
0.0★
2 votes
2 votes
Rating: 2.07 / 5.00 from 10 votes
Ranking: #953 for 2018
Ranking: #953 for 2018
| precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., repetitionFeatures the use of recognizable identical patterns or gameplay elements. |
|---|
Log in to rate maps!
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
2 votes
2 votes
2.5★
1 vote
1 vote
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 2.83 / 5.00 from 3 votes
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| contributors: The Cube
Related beatmaps to : BETA ? This is WIP if u wanna help or just play with the weights and settings, check out Labs.
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Comments (14)
fieryrage
3yr ago
