OMDB
log in

Nekomata Master+ - squall by RLC

Mapset info
Submitted: May 6th, 2013
Average Rating: 4.03 / 5.00 from 51 votes
Instrumental Video Game
Loved Mapset
Nominators


WIND 5.91*
Rating Distribution
Rating: 3.98 / 5.00 from 51 votes
Ranking: #14 for 2013, #115 overall
Log in to rate maps!

separate your tags with commas

Latest Ratings
Venix
on WIND
1mo ago
JeZag
on WIND
2mo ago
Renumi
on WIND
2mo ago
- sylvie -
on WIND
3mo ago
3mo ago
Aosek
on WIND
3mo ago
aeong
on WIND
4mo ago
milr_
on WIND
5mo ago
Regou
on WIND
5mo ago
Deca
on WIND
5mo ago
Maklovitz
on WIND
6mo ago
7mo ago
YMP
on WIND
7mo ago
seros
on WIND
8mo ago
kisata
on WIND
8mo ago
Aragon
on WIND
8mo ago
toybot
on WIND
9mo ago
Azrulk
on WIND
10mo ago

Featured on lists
Comments (8)
3mo ago

This is the RLC map that convinced me he was a genius. He mapped this in 2013. The patterns ebb and flow through each other, coalescing as one magnificent tapestry. Absolutely phenomenal.

olc
1yr ago

shoutout to this map for knowing how to spike sv 50% and not diffspike. also i like 00:26:892 (3,4), constant sv helps people not read 4 as starting on the red tick. i think a greater range of SVs could've sold this map for me more (especially on the intro, 1.0x SV is FAST there). i think i prefer the rhythm variety at 00:52:787 (1), the kicksliders there feel more like sliders instead of jumps with a second hitsound half the time. i think the map figures that out at 01:54:682 (1), i wish the whole chorus was mapped like that lol. overall i wish we had more of this type of rhythm variety nowadays though

1yr ago

anws 01:31:155 (5,1,2,3,4) - stickman pattern wow...

1yr ago

what did bro mean

1yr ago

squall more like squalor

1yr ago
1yr ago

henge

1yr ago

boss map

rules | discord | descriptors | edit queue | project legacy
0.07386302947998s