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Nekomata Master+ - squall by RLC

Mapset info
Submitted: May 6th, 2013
Average Rating: 4.01 / 5.00 from 72 votes
Instrumental Video Game
Loved Mapset
Nominators


WIND 6.23*
5.0★
9 votes
4.5★
19 votes
4.0★
27 votes
3.5★
7 votes
3.0★
7 votes
2.5★
2 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
1 vote
Rating Distribution
Rating: 3.97 / 5.00 from 72 votes
Ranking: #15 for 2013, #97 overall
simpleAccessible and straightforward map design., techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.

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Related beatmaps to [WIND]: BETA ? This is WIP if u wanna help or just play with the weights and settings, check out Labs.



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Comments (8)

boss map

henge

squall more like squalor

what did bro mean

anws 01:31:155 (5,1,2,3,4) - stickman pattern wow...

olc

shoutout to this map for knowing how to spike sv 50% and not diffspike. also i like 00:26:892 (3,4), constant sv helps people not read 4 as starting on the red tick. i think a greater range of SVs could've sold this map for me more (especially on the intro, 1.0x SV is FAST there). i think i prefer the rhythm variety at 00:52:787 (1), the kicksliders there feel more like sliders instead of jumps with a second hitsound half the time. i think the map figures that out at 01:54:682 (1), i wish the whole chorus was mapped like that lol. overall i wish we had more of this type of rhythm variety nowadays though

This is the RLC map that convinced me he was a genius. He mapped this in 2013. The patterns ebb and flow through each other, coalescing as one magnificent tapestry. Absolutely phenomenal.


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