fret not i beckon it shall rise above the flames of ""modding"" and into the wonders of success. but that day remains undecided.
idk id rather put that passion into starting/finishing other projects ive been meaning to do. also getting and applying mods over this doesnt sound... fun. if ymiir wants to push this then ill make an effort to push
ok i gave it a shot again, theres a good amount of variety and nicer gameplay intuition than the first one so ill give u that. i think i was too harsh when i came home from work that night
sidenote 04:55:257 (1,2,3,4) - i keep missing here cause everything before it makes u consistently move and this threw me off when it went consecutive directional due to its sudden tight spacing
oops i wish i knew this was up for loved before i added the fanzhen diff to rate
kevincelas [6]
ill come back to it but yea i dont rlly have interest to push it rn
father i cannot click the book [2]
the mapping parallels to natsumerin's justice breaker is kinda neat (yes i know this song is a prequel)
fret not i beckon it shall rise above the flames of ""modding"" and into the wonders of success. but that day remains undecided.
idk id rather put that passion into starting/finishing other projects ive been meaning to do. also getting and applying mods over this doesnt sound... fun. if ymiir wants to push this then ill make an effort to push
hell yeah
rip the old jumps
02:10:097 to 02:55:080 - sex
its cool
verti diff, it just plays the same
00:28:753 (1) - 00:14:378 (3,4,5) - 00:26:878 (3,4) -
somehow vaqu made 1/2 anime movement on a tech song
for bunnrei's diff i think the refrain til end could be cooler but before it is neat
.
i need more alt maps like this
stacked
stan luna
how do you come up with this
happy eclipse day #trending
how many MADs use fight against smithy..
i really want to like this more cause it has a couple of cool ideas but the movement annoys me
just got transported back to 2014 by hearing this song
osu mappers when they take a whiff of the szak/fuminori matsumoto bong
DEE-𝐉𝐀𝐘
ok i gave it a shot again, theres a good amount of variety and nicer gameplay intuition than the first one so ill give u that. i think i was too harsh when i came home from work that night
sidenote 04:55:257 (1,2,3,4) - i keep missing here cause everything before it makes u consistently move and this threw me off when it went consecutive directional due to its sudden tight spacing