Highest Rated Maps of 2013
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#451
3.00
from
4 votes
#454
Nanahira - Frightfully-insane Flan-chan's frightful song
Hard 2.86*
May 13th, 2013
Sherry
storyboardContains a storyboard that enhances gameplay experience.
Hard 2.86*
May 13th, 2013
Sherry
storyboardContains a storyboard that enhances gameplay experience.
4.00
from
4 votes
#457
Hatsuki Yura - Yoiyami Hanabi
Regou 4.44*
Nov 22nd, 2013
Regou
mapping contestAn entry for a mapping contest.
Regou 4.44*
Nov 22nd, 2013
Regou
mapping contestAn entry for a mapping contest.
2.29
from
6 votes
#458
3.44
from
4 votes
#459
3.44
from
4 votes
#460
sasakure.UK - The Trash-Heap Princess and Apostrophe
ICQCQ 3.40*
Feb 22nd, 2013
SapphireGhost
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience.
ICQCQ 3.40*
Feb 22nd, 2013
SapphireGhost
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience.
3.67
from
6 votes
#463
capsule - dreamin dreamin
Insane 3.96*
Apr 14th, 2013
Irreversible
simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline.
Insane 3.96*
Apr 14th, 2013
Irreversible
simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline.
3.36
from
4 votes
#464
3.36
from
5 votes
#466
3.17
from
4 votes
#469
Halozy - Cybernetic Rhythm
Lunatic 3.42*
Apr 27th, 2013
Leorda
storyboardContains a storyboard that enhances gameplay experience.
Lunatic 3.42*
Apr 27th, 2013
Leorda
storyboardContains a storyboard that enhances gameplay experience.
4.18
from
4 votes
#472
4.37
from
4 votes
#473
Calla Soiled - ORBITAL
Collab 6.21*
Mar 18th, 2013
rui and jieusieu
marathonA map with a drain time of over 5 minutes., collabA map with two or more associated mappers.
Collab 6.21*
Mar 18th, 2013
rui and jieusieu
marathonA map with a drain time of over 5 minutes., collabA map with two or more associated mappers.
3.63
from
5 votes
#474
3.44
from
4 votes
#476
Renard VS The Quick Brown Fox - WANDERLUST Reprise
BD's Smiling 4.93*
May 5th, 2013
Blue Dragon
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
BD's Smiling 4.93*
May 5th, 2013
Blue Dragon
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
2.63
from
4 votes
#477
2.95
from
4 votes
#478
3.94
from
4 votes
#479
4.52
from
4 votes
#483
MillhioreF - Waltz o' the Irish
Most Crazy!? 21.24*
Jan 11th, 2013
MillhioreF
freeformAn unrestrained and loose approach towards visual structure., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., custom songMaps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in., fast burstsFeatures bursts that are fast relative to the rest of the map, typically appearing as 1/6 or 1/8 bursts.
Most Crazy!? 21.24*
Jan 11th, 2013
MillhioreF
freeformAn unrestrained and loose approach towards visual structure., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., custom songMaps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in., fast burstsFeatures bursts that are fast relative to the rest of the map, typically appearing as 1/6 or 1/8 bursts.
4.83
from
3 votes
#491
Mizutsuki Ryou - Sanka
Sanka 3.84*
Feb 10th, 2013
Banana
storyboardContains a storyboard that enhances gameplay experience.
Sanka 3.84*
Feb 10th, 2013
Banana
storyboardContains a storyboard that enhances gameplay experience.
4.67
from
3 votes
#493
Various Artists - Square Jump Practice Maps
BPM149 Distorted Reality Holy Crap!!That's Square jump!! AR8 5.18*
Aug 23rd, 2013
Jemmmmy
simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., circle onlyRestricts object choice to circles only., aim staminaFeatures extended strenuous aim sections with little or no moments of rest., square aimUses patterns where circles are placed in a square arrangement.
BPM149 Distorted Reality Holy Crap!!That's Square jump!! AR8 5.18*
Aug 23rd, 2013
Jemmmmy
simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., circle onlyRestricts object choice to circles only., aim staminaFeatures extended strenuous aim sections with little or no moments of rest., square aimUses patterns where circles are placed in a square arrangement.
2.27
from
5 votes
#494
Various Artists - Square Jump Practice Maps
BPM149 Distorted Reality Holy Crap!!That's Square jump!! AR9 5.05*
Aug 23rd, 2013
Jemmmmy
simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., circle onlyRestricts object choice to circles only., aim staminaFeatures extended strenuous aim sections with little or no moments of rest., square aimUses patterns where circles are placed in a square arrangement.
BPM149 Distorted Reality Holy Crap!!That's Square jump!! AR9 5.05*
Aug 23rd, 2013
Jemmmmy
simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., circle onlyRestricts object choice to circles only., aim staminaFeatures extended strenuous aim sections with little or no moments of rest., square aimUses patterns where circles are placed in a square arrangement.
2.27
from
5 votes
#495
Various Artist - Long Stream Practice Maps
AXION BPM160 4.78*
Jan 5th, 2013
onlyforyou
geometricIncorporates geometric shapes within the map's visual design., repetitionFeatures the use of recognizable identical patterns or gameplay elements., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., circle onlyRestricts object choice to circles only.
AXION BPM160 4.78*
Jan 5th, 2013
onlyforyou
geometricIncorporates geometric shapes within the map's visual design., repetitionFeatures the use of recognizable identical patterns or gameplay elements., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., circle onlyRestricts object choice to circles only.
2.57
from
5 votes
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Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality. Click here to read more!
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality. Click here to read more!
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