log in

Highest Rated Maps of 2015

#551
2.75 from 6 votes
#552
2.79 from 6 votes
#553
2.87 from 5 votes
#558
3L - Songs Compilation
3Love 5.34*
May 10th, 2015
10nya
gungathonA map with a drain time of over 10 minutes., storyboardContains a storyboard that enhances gameplay experience.
3.84 from 5 votes
#559
3.31 from 6 votes
#560
3.46 from 5 votes
#561
senya - Koyoi Index
Lunatic 4.36*
Mar 13th, 2015
jonathanlfj
storyboardContains a storyboard that enhances gameplay experience.
3.08 from 5 votes
#564
3.27 from 5 votes
#565
Sayuri - Mikazuki
Moon 4.49*
Aug 19th, 2015
Meg
3.02 from 5 votes
#566
The Frim - City Streets
Kyversible's Extra 5.52*
Jan 13th, 2015
Kyshiro and Irreversible
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., collabA map with two or more associated mappers.
2.68 from 6 votes
#567
3.88 from 4 votes
#569
2.97 from 5 votes
#570
DJ S3RL - T-T-Techno (feat. Jesskah)
Chloe's Hyper 3.73*
Mar 31st, 2015
Chloe
storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.50 from 6 votes
#571
3.11 from 5 votes
#573
3.75 from 4 votes
#575
LeaF - Wizdomiot
Another 5.48*
Aug 24th, 2015
Asahina Momoko
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.75 from 4 votes
#576
2.91 from 5 votes
#577
2.76 from 5 votes
#578
3.20 from 5 votes
#579
P*Light feat. yukacco - Stargazer (DJ Shimamura Remix)
Chasing 5.55*
Jul 16th, 2015
Spaghetti
marathonA map with a drain time of over 5 minutes.
3.17 from 5 votes
#581
Ocelot - YUKARI
Hentai mapper Taeyang's style 7.24*
Jul 21st, 2015
Taeyang
large circlesUses larger-than-usual circles. Typically refers to maps with circle sizes below 3.
3.16 from 5 votes
#582
supercell - Songs Compilation I
Daybreak 5.42*
Dec 13th, 2015
Monstrata
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience.
2.60 from 5 votes
#583
yuikonnu - caramel heaven
captin's Extra 6.10*
Dec 30th, 2015
captin1
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.60 from 5 votes
#584
2.70 from 6 votes
#586
3.00 from 5 votes
#587
4.00 from 4 votes
#588
supercell - Kimi no Shiranai Monogatari -TV Edit-
Insane 4.64*
Oct 19th, 2015
walaowey
simpleAccessible and straightforward map design., hexgridObjects are placed along a hexagonal grid., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
2.35 from 8 votes
#589
4.00 from 5 votes
#590
2.86 from 6 votes
#591
2.89 from 5 votes
#593
3.29 from 5 votes
#594
3.53 from 5 votes
#595
2.59 from 5 votes
#596
3.41 from 5 votes
#597
Shimotsuki Haruka - Kibou no Sora
Laurier's Insane 4.49*
Feb 22nd, 2015
Laurier
storyboardContains a storyboard that enhances gameplay experience.
2.80 from 7 votes
#598
DECO*27 - Streaming Heart feat. Hatsune Miku
0108's Extra 6.20*
Feb 20th, 2015
val0108
geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
3.38 from 5 votes
#599
3.38 from 4 votes
#600
Razihel & Virtual Riot - One For All, All For One
deetz' Expert 5.48*
Jul 17th, 2015
ac8129464363
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., slidershapesUses a large variety of slider designs.
3.38 from 4 votes
Filters
maps of
Filter tips Enter includes
Shift+Enter excludes
(left/right click in the list include/exclude)
Click the and/or between two chips of the same kind to change how they combine
Type a comparison to filter by stats (click one to apply it): sr>5, 4<ar<=9, cs=4, od>8, hp<6, bpm>=180, length>300, circles>500, sliders<100, spinners=0, desc=0, credits>0
Prefix a search with user:, tag:, slot:, tournament: or series: to search only that category (slot:nm* covers every NM slot)
Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.

The next update will happen in ---

Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
labs | discord | github | rules | descriptors | edit queue
0.29068398475647s