Highest Rated Maps of 2015
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#301
3.87
from
8 votes
#302
EGOIST - Fallen (TV Edit)
Amamiya Irrzhen's Extra 5.92*
Aug 27th, 2015
fanzhen0019, Skystar and Irreversible
collabA map with two or more associated mappers.
Amamiya Irrzhen's Extra 5.92*
Aug 27th, 2015
fanzhen0019, Skystar and Irreversible
collabA map with two or more associated mappers.
3.46
from
10 votes
#304
3.23
from
9 votes
#305
sakuzyo - VALLISTA
iNsAnE 5.86*
Apr 18th, 2015
Chloe
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
iNsAnE 5.86*
Apr 18th, 2015
Chloe
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
3.97
from
9 votes
#306
3.46
from
9 votes
#307
3.34
from
9 votes
#308
yanaginagi - landscape
Insane 4.67*
Mar 29th, 2015
[Vincent]
storyboardContains a storyboard that enhances gameplay experience.
Insane 4.67*
Mar 29th, 2015
[Vincent]
storyboardContains a storyboard that enhances gameplay experience.
3.79
from
9 votes
#310
WEAVER - Kuchizuke Diamond
Lemur 5.66*
Nov 17th, 2015
jieusieu
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
Lemur 5.66*
Nov 17th, 2015
jieusieu
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
2.81
from
48 votes
#311
Zac Efron - Scream
ahh 4.43*
Jul 12th, 2015
pishifat
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
ahh 4.43*
Jul 12th, 2015
pishifat
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.75
from
13 votes
#312
CENOB1TE - Onslaught
apoplexy_ 6.04*
Nov 5th, 2015
Charles445, winber1, Foreverends, 69653863 and HanzeR
collabA map with two or more associated mappers.
apoplexy_ 6.04*
Nov 5th, 2015
Charles445, winber1, Foreverends, 69653863 and HanzeR
collabA map with two or more associated mappers.
3.94
from
8 votes
#313
Wakeshima Kanon - world's end, girl's rondo
Insane 4.76*
Feb 23rd, 2015
No Dap
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
Insane 4.76*
Feb 23rd, 2015
No Dap
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
2.95
from
10 votes
#316
JO*STARS ~TOMMY, Coda, JIN~ - JoJo Sono Chi no Kioku~end of THE WORLD~
STAR PLATINUM 6.30*
May 28th, 2015
hehe
simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
STAR PLATINUM 6.30*
May 28th, 2015
hehe
simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.67
from
20 votes
#317
Apocalyptica - Reign of Fear
II 5.73*
Nov 26th, 2015
pishifat
marathonA map with a drain time of over 5 minutes.
II 5.73*
Nov 26th, 2015
pishifat
marathonA map with a drain time of over 5 minutes.
3.34
from
9 votes
#318
yuikonnu - caramel heaven
Extra 6.06*
Dec 30th, 2015
Nathan
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Extra 6.06*
Dec 30th, 2015
Nathan
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.84
from
11 votes
#319
xi - Blue Zenith
toybot's Insane 4.62*
Aug 16th, 2015
toybot
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
toybot's Insane 4.62*
Aug 16th, 2015
toybot
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.00
from
11 votes
#320
Hiratake ft. Mei Ayakura - root_A / evenescence
Delusion 4.36*
May 9th, 2015
happy30
storyboardContains a storyboard that enhances gameplay experience.
Delusion 4.36*
May 9th, 2015
happy30
storyboardContains a storyboard that enhances gameplay experience.
4.12
from
10 votes
#322
Apocalyptica - Reign of Fear
I 5.28*
Nov 26th, 2015
pishifat
marathonA map with a drain time of over 5 minutes.
I 5.28*
Nov 26th, 2015
pishifat
marathonA map with a drain time of over 5 minutes.
3.23
from
9 votes
#324
3.66
from
11 votes
#325
765PRO ALLSTARS - M@STERPIECE
Beyond the Brilliant Future 4.34*
Jan 9th, 2015
Startrick
marathonA map with a drain time of over 5 minutes.
Beyond the Brilliant Future 4.34*
Jan 9th, 2015
Startrick
marathonA map with a drain time of over 5 minutes.
3.19
from
10 votes
#328
Grynpyret - Boba Beach
Habanero 4.65*
Nov 29th, 2015
Ciyus Miapah and VINXIS
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Habanero 4.65*
Nov 29th, 2015
Ciyus Miapah and VINXIS
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.28
from
9 votes
#329
Halozy - Itsuka Furu Ame, Sakura
Hates Recess 3.18*
Dec 24th, 2015
Hollow Wings
marathonA map with a drain time of over 5 minutes., simpleAccessible and straightforward map design., storyboardContains a storyboard that enhances gameplay experience.
Hates Recess 3.18*
Dec 24th, 2015
Hollow Wings
marathonA map with a drain time of over 5 minutes., simpleAccessible and straightforward map design., storyboardContains a storyboard that enhances gameplay experience.
3.56
from
9 votes
#332
LIQU@. - Yotogibanashi no Kamikakushi
oko's Extra 6.42*
Aug 11th, 2015
Okoayu
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
oko's Extra 6.42*
Aug 11th, 2015
Okoayu
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.55
from
10 votes
#333
3.30
from
9 votes
#334
tokiwa yuu - shounen ripples
AR9.5 8.52*
Sep 15th, 2015
elchxyrlia
freeformAn unrestrained and loose approach towards visual structure., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., spaced streamsStreams with large spacing, typically ones where the notes don't overlap.
AR9.5 8.52*
Sep 15th, 2015
elchxyrlia
freeformAn unrestrained and loose approach towards visual structure., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., spaced streamsStreams with large spacing, typically ones where the notes don't overlap.
3.63
from
9 votes
#335
Wakeshima Kanon - World's End, Girl's Rondo(Asterisk DnB Remix)
World's End 5.81*
May 1st, 2015
P A N
marathonA map with a drain time of over 5 minutes.
World's End 5.81*
May 1st, 2015
P A N
marathonA map with a drain time of over 5 minutes.
3.79
from
8 votes
#336
Apocalyptica - Reign of Fear
IV 5.99*
Nov 26th, 2015
pishifat
marathonA map with a drain time of over 5 minutes.
IV 5.99*
Nov 26th, 2015
pishifat
marathonA map with a drain time of over 5 minutes.
3.53
from
8 votes
#338
3.89
from
8 votes
#339
Camellia - Racemization
Nathan's Extra 6.09*
Dec 8th, 2015
Nathan
storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Nathan's Extra 6.09*
Dec 8th, 2015
Nathan
storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.87
from
9 votes
#342
Hitori Tori - perthed again (yambabom remix)
Irrphyxia's Insane 4.91*
May 5th, 2015
Irreversible and Asphyxia
collabA map with two or more associated mappers., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Irrphyxia's Insane 4.91*
May 5th, 2015
Irreversible and Asphyxia
collabA map with two or more associated mappers., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.61
from
8 votes
#344
Apink - Boo
Only you <3 4.95*
Dec 23rd, 2015
P A N
storyboardContains a storyboard that enhances gameplay experience., geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., custom skinUtilizes custom skin elements and graphics.
Only you <3 4.95*
Dec 23rd, 2015
P A N
storyboardContains a storyboard that enhances gameplay experience., geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., custom skinUtilizes custom skin elements and graphics.
3.69
from
8 votes
#345
onoken - Izayoi -INST-
Moonlight 5.04*
Jul 5th, 2015
cmn_891127
marathonA map with a drain time of over 5 minutes., progressionContains a gradual advancement in difficulty or concept across the map., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., keysoundsContains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Moonlight 5.04*
Jul 5th, 2015
cmn_891127
marathonA map with a drain time of over 5 minutes., progressionContains a gradual advancement in difficulty or concept across the map., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., keysoundsContains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.72
from
10 votes
#347
ginkiha - Oriens
Expert 5.50*
Feb 14th, 2015
Kloyd
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Expert 5.50*
Feb 14th, 2015
Kloyd
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.27
from
8 votes
#348
2.84
from
9 votes
#349
Fleshgod Apocalypse - The Deceit / The Violation
Skull Fracturing Nightmare 10.03*
Oct 19th, 2015
Mazzerin
gungathonA map with a drain time of over 10 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time., marathonA map with a drain time of over 5 minutes., multi-songContains multiple songs within the audio.
Skull Fracturing Nightmare 10.03*
Oct 19th, 2015
Mazzerin
gungathonA map with a drain time of over 10 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time., marathonA map with a drain time of over 5 minutes., multi-songContains multiple songs within the audio.
3.73
from
8 votes
#350
NICO Touches the Walls - Niwaka Ame ni mo Makezu
Nine Tails 5.02*
Dec 17th, 2015
Monstrata
simpleAccessible and straightforward map design., hexgridObjects are placed along a hexagonal grid., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Nine Tails 5.02*
Dec 17th, 2015
Monstrata
simpleAccessible and straightforward map design., hexgridObjects are placed along a hexagonal grid., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.86
from
11 votes
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Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality. Click here to read more!
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality. Click here to read more!
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