video gimmick
approved| Name | video gimmick |
| Description | Employs patterning that closely references the included background video. |
| Parent descriptor | playfield usage |
| Usable | True |
| Proposer | Lulu- |
| Type | new |
| Creation date | 2023-12-31 00:35:00 |
| Last updated | 2024-01-17 17:07:29 |
| Proposals can be approved when it receives 20 votes and has >=65% positive votes. Approvals can only happen after a minimum of 5 days. | |
| Status | approved by moonpoint |
Vote
91.3% voted positivelyyes (21): Lulu-, Evamare, fluxie31, isle, MonsieurSebas, moonpoint, Aranel, Leviathan, caps, Kurboh, Erikillo, crusire, LowAccuracySS, [[[[[[, _ms, wooper, yeastiest, Keke Tang, quaternary, Lytian
no (0):
hold (2): maxb, Boombox
Comments (14)
Comments are disabled for proposals with an outcome.
Comments are disabled for proposals with an outcome.

lets get this one in
i wouldn't say that's true, the object placement aligns with the stuff happening in the video
charles evanescent has video gimmick w/o playfield hijinks
changed parent to playfield usage for now
since storyboard is a descriptor, why not background video?
if a background video descriptor is introduced, that should be the parent descriptor
lgtm
ooo, a very good descriptor
playfield usage seems sensible
idk about playfield constraint as the parent since video gimmick maps dont always restrict playfield usage to certain areas of the screen , would change its parent to playfield usage
ok editing it out then
"in order to create immersion" seems a bit w/e
as for the parent descriptor, "playfield constraint" seems ideal (id 10)
pop star core
this descriptor would be cool cuz i do this a lot and so did other maps in the past and these maps are really hard to find otherwise