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making a list of my best noms for a twitter post later

Made by KnightC0re

title

#1

Renard + Adraen - Physicality [honne's Another]
Diff by honne, 5.37*, 2 mins
(overlap visuals, anti-aim)

very interesting diff using consistent overlaps to create a small reading challenge, with a lot of small linear aim patterns

/s/1965119

#2

The Rare Occasions - Notion [There won't always be sunshine]
Mapped by Whithard, 6.06*, 3 mins
(simple/anti-aim, variable bpm)

connects patterns very interestingly visually, makes use of wide angles for a more legato gameplay, still quite a bit of sharp aim patterns around, and some hot variable spacing streams

/s/2233395

#3

Stromae, Pomme - Ma Meilleure Ennemie [Farewell]
Mapped by Fufla, 4.46*, 2 mins
(ar8, anti-aim)

low ar, slow sliders, culminating in a deliberately sluggish movement, perfectly showcasing the slowness of the song

/s/2285467

#4

ReeK & Asatsumei - Deity Mode (feat. L4hee) [PROJECT-02: Digital Mayhem Symphony]
Hosted by -Links, 7.43*, 5 mins
(newgen slider tech, megacollab)

i've glazed this map to hell and back, probably the most well-rounded map i've nommed, favourite section by Delette with their snap-and-pause movement usage

/s/2166964

#5

Kardashev - Beyond the Passage of Embers [Eclipsis]
Mapped by new year, 7.75*, 11 mins
(unfortunately 5 mins of buildup lol)

i picked this one because i like what it stands for. there's something going for the calm section having the slow jumps have huge spacing. it's proof that any song can be mapped.

/s/1948845

#6

kanemiko - Twilight of the Abyss [Towards the Light]
Mapped by nominomu, 7.14*, 4 mins
(simple slider tech)

another well-rounded map, this one more comfy and straightforward, visually more reminiscent of older tech, plus some good movement contrasts

/s/2209401

#7

Olivia Rodrigo - deja vu [nothing is as good as sweets & water's insane]
Diff by Sweets & ImWater, 4.49*, 3 mins
(simple)

i just like how clean and consistent the map is lol, cute repeated triangles
you could even say deja vu...

/s/1568800

#8

Tokoyami Towa - Taida na Wonder [Lazy Wonder]
Mapped by Judge1st, 6.95*, 3 mins
(simple/anti-aim)

it's easy to elevate a vanilla map, just make movement concepts goated

there's quite a bit of wide and linear patterns but everything just feels very flowy and i love that

/s/2203285

#9

FREDERIC - Kanashii Ureshii [Ureshii]
Mapped by Faito, 5.54*, 4 mins
(ar0)

dada sent me this in mentorship and i thought it was a trap, but nope turns out it's just a really good reading map

with ar this low the map just undermap enough to make everything decipherable and thats goated

/s/2186383

#10

Deftones - Cherry Waves [Glimmer]
Mapped by surgis, 5.59*, 5 mins
(alt, aim control, variable bpm)

god-tier playfield usage, really heavy focus on using the centre to emphasize patterns, and just the sweetest aim control movements

/s/2272996

#11

San-Z - BITE! [Sink to the Sea of Laziness]
Mapped by Cocoyu, 6.81*, 4 mins
(nm3 4 6)

i was scared to approach this when i was in probation but so glad i took it eventually
this tech style isn't everyone's cup o tea but man it hits hard when you force the players to move along these wacky waves

/s/2212188

#12

Hail The Sun - Ow! (SPLIDAO!) I Like It, Though [Flawed!]
Mapped by Lyvai, 7.60*, 5 mins
(simple hybrid, alt, variable bpm)

probably the most vanilla map in this list, aim is pretty sharp, streams are regular, but damn they are impactful

if you see this guy's diffs on a killian set, you're in for a treat

/s/2299175

#13

Toby Fox - Queen [Long Live The Queen]
Mapped by Evil-, 6.37*, <1 min
(precision aim control, variable bpm)

look man if you want me to nom smth 40 seconds long it gotta be good
the whack timing, cs6, aim control patterns all culminate into something really uniquely challenging and fun to play

/s/1583118

#14

Three feat. Kagamine Len - Telecaster B-boy (Long Ver.) [Pride]
Mapped by Kyairie, 6.55*, 3 mins
(simple aim)

the flowiest flow aim you ever flowed but in jump form, so freeing it massages your wrist (maybe)

discovered this along with deity mode during that one stunt and this was comfortably 2nd place in that ordeal

/s/1661612

#15

Polyphia - ABC feat. Sophia Black [Flacno's Unhinged Extra]
Diff by flake and acnozei, 6.33*, 2 mins
(newgen alt tech)

idk if there's such a phrase as "there's no wasted sliders", but this map is the definition of it
ngl half the reason it's here is cuz of the AIUEO

/s/1851537

#16

Nunununununununununununununununu - Mimukauwa Nice Try [vastly's Draw 4]
Diff by vastly, 5.80*, 3 mins
(alt tech)

back-to-back creative slider maps on a 'cringey' song :3
^ i think that description is kinda self-explanitory lol

/s/2292379

#17

Saiya - Remote Control (Cut Ver.) [No Control]
Mapped by jfiu, 5.67*, 2 mins
(ar5)

map so good you force a bn to grab it even when they're closed

some jumpscares but overall a lot of recognisable patterns that makes a very solid reading map

/s/2361360

#18

Camellia - Kono Hoshi de.... (20th Anniversary Remake) [Local's Another]
Diff by Local Hero, 8.23*, 4 mins
(stream aim control)

NOT ENOUGH PPL TALK ABOUT THIS GUY

LH just has a style that mixes awkward reading and aim control that's so unhinged yet somewhat playable, and this map just takes it to the extreme

/s/2287988

#19

supercell - The Bravery [Collab]
Mapped by itay and nowisee, 6.29*, 5 mins
(pseudo-tech, variable bpm)

went thru 6-month timing hell but it's worth it

the tech-ish design might be weird on an anime song, but the control it has over movement, makes every hit that much more impactful

/s/2324669

#20

Asriel - Kegare Naki Yume [Nasmoeb]
Mapped by Beomsan, 8.21*, 5 mins
(improvisation, simple hybrid)

everything is meticulous, the overall use circular flow, quick use of symmetry, even the overmapping giving extra emphasis on specific bits of the song. controversial, but one of my favs

/s/2471966

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