Various Artists - Ai to Jouzai no Mori by KnightC0re
5.0★
1 vote
1 vote
4.5★
1 vote
1 vote
4.0★
3 votes
3 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 4.18 / 5.00 from 5 votes
| wide aimPatterns, usually jumps, with heavy use of wide angle movement., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., time signaturesAudio contains many changes in time signature or uses an uncommon time signature., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., high svFeatures prominent high slider velocity usage as a key part of map design. |
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
1 vote
1 vote
3.0★
2 votes
2 votes
2.5★
1 vote
1 vote
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 2.94 / 5.00 from 4 votes
Related beatmaps BETA This is WIP if u wanna help or just play with the weights and settings, check out Labs.
Latest Ratings
1

5/5
This map is surprisingly decent to play even though I threw in quite a bit of uncomfortable things, but I think they got balanced out by the large circles.
But because it's actually playable I appreciate it a lot more than I used to. The small instances of neat playfield usage is also nice, separating patterns on the left and right.
4/5 hard carried by hitsounds
also people really like the hard diff idk why lol
Ai to Jounzan no Mori
my favorite knightc0re’s map