Herve Lavandier - Shuriken School (TV Size) by Sotarks
5.0★
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4.5★
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4.0★
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3.5★
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3.0★
0 votes
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2.5★
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2.0★
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1.5★
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1.0★
1 vote
1 vote
0.5★
3 votes
3 votes
0.0★
1 vote
1 vote
Rating: 0.50 / 5.00 from 5 votes
| simpleAccessible and straightforward map design., freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay. |
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
2 votes
2 votes
1.0★
0 votes
0 votes
0.5★
1 vote
1 vote
0.0★
1 vote
1 vote
Rating: 0.82 / 5.00 from 4 votes
| simpleAccessible and straightforward map design., freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay. |
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-Koish-
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