Mi Bai - Yomei Mikka Shoujo
[Mapset1139820] by vivicat
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Rating: 3.38 / 5.00 from 4 votes
| jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., storyboard gimmickIncludes a storyboard that changes how the map is played, usually by changing a map's visuals by using storyboard elements in place of showing the map's hitobjects. |
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Related beatmaps BETA This is WIP if u wanna help or just play with the weights and settings, check out Labs.
Latest Ratings
1

01:54:290 (1,2,3,1) - cute bit of storyboard mapping lmao
3 2 1 0
ok ive been obsessed with this diff for a while i decided to rant here at 3am
what yusomi did on here resonates with me so much. the lazer sharp focus on vocals, the ways he uses entries into sliders and their shapes matches vocal performance!!! its not intense yet its interesting and tasteful, its so much more elegant in its ideas BECAUse its low density, this song doesnt need anything higher in difficulty it doesnt need to be faster to be a better more interesting map its slow but IT IS exiting
these things are ingrained into my dna
01:09:763 (4,1) - the same syllable gets same position and the theres repeated shapes and patterns linked to vocal phrases and words and it doesnt miss a beat
00:52:711 (1,1) - the slow sv emphasis with the bounce near the sliderhead is so sick then the uncomfortable slider entry into 01:01:237 (1) - this pops off so hard the the repeat section 02:40:709 - ARE YOU KIDDING Me