U - Kansha * Kangeki (Cut Ver.) by refia
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Rating: 3.48 / 5.00 from 3 votes
| old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline. |
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5.0★
0 votes
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Rating: 3.48 / 5.00 from 3 votes
| simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. |
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5.0★
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Rating: 3.50 / 5.00 from 2 votes
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5.0★
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Rating: 2.69 / 5.00 from 2 votes
| distance snappedUses osu's in-built distance snap feature for most/all of the map. |
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5.0★
0 votes
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4.5★
0 votes
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4.0★
1 vote
1 vote
3.5★
0 votes
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3.0★
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Rating: 3.06 / 5.00 from 2 votes
| distance snappedUses osu's in-built distance snap feature for most/all of the map. |
|---|
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