U - Kansha * Kangeki (Cut Ver.) by refia
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Rating: 3.48 / 5.00 from 3 votes
| old-style revival Emulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia. , simple Accessible and straightforward map design. , geometric Incorporates geometric shapes within the map's visual design. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline. |
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5.0★
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Rating: 3.48 / 5.00 from 3 votes
| jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , simple Accessible and straightforward map design. |
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5.0★
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Rating: 3.50 / 5.00 from 2 votes
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5.0★
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Rating: 2.69 / 5.00 from 2 votes
| distance snapped Uses osu's in-built distance snap feature for most/all of the map. |
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5.0★
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4.5★
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4.0★
1 vote
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3.5★
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Rating: 3.07 / 5.00 from 2 votes
| distance snapped Uses osu's in-built distance snap feature for most/all of the map. |
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