Hommarju feat. Latte - masterpiece by simplistiC
5.0★
5 votes
5 votes
4.5★
3 votes
3 votes
4.0★
15 votes
15 votes
3.5★
17 votes
17 votes
3.0★
20 votes
20 votes
2.5★
11 votes
11 votes
2.0★
10 votes
10 votes
1.5★
2 votes
2 votes
1.0★
2 votes
2 votes
0.5★
1 vote
1 vote
0.0★
1 vote
1 vote
Rating: 3.08 / 5.00 from 87 votes
Ranking: #36 for 2010, #2003 overall
Ranking: #36 for 2010, #2003 overall
| jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., wide aimPatterns, usually jumps, with heavy use of wide angle movement., repetitionFeatures the use of recognizable identical patterns or gameplay elements. |
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5.0★
1 vote
1 vote
4.5★
1 vote
1 vote
4.0★
6 votes
6 votes
3.5★
5 votes
5 votes
3.0★
1 vote
1 vote
2.5★
0 votes
0 votes
2.0★
3 votes
3 votes
1.5★
0 votes
0 votes
1.0★
1 vote
1 vote
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.40 / 5.00 from 18 votes
Ranking: #43 for 2010, #2511 overall
Ranking: #43 for 2010, #2511 overall
| simpleAccessible and straightforward map design., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., distance snappedUses osu's in-built distance snap feature for most/all of the map. |
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| contributors: worst ez player
Related beatmaps to : BETA ? This is WIP if u wanna help or just play with the weights and settings, check out Labs.
Comments (15)
StarCastler
3yr ago
