Hommarju feat. Latte - masterpiece by simplistiC
Featured in
OHC 2016
5.0★
5 votes
5 votes
4.5★
3 votes
3 votes
4.0★
15 votes
15 votes
3.5★
17 votes
17 votes
3.0★
20 votes
20 votes
2.5★
11 votes
11 votes
2.0★
11 votes
11 votes
1.5★
2 votes
2 votes
1.0★
2 votes
2 votes
0.5★
1 vote
1 vote
0.0★
1 vote
1 vote
Rating: 3.06 / 5.00 from 88 votes
Ranking: #38 for 2010, #2126 overall
Ranking: #38 for 2010, #2126 overall
| simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., wide aimPatterns, usually jumps, with heavy use of wide angle movement., repetitionFeatures the use of recognizable identical patterns or gameplay elements., square aimUses patterns where circles are placed in a square arrangement. |
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5.0★
1 vote
1 vote
4.5★
1 vote
1 vote
4.0★
6 votes
6 votes
3.5★
5 votes
5 votes
3.0★
1 vote
1 vote
2.5★
0 votes
0 votes
2.0★
3 votes
3 votes
1.5★
0 votes
0 votes
1.0★
1 vote
1 vote
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.39 / 5.00 from 18 votes
Ranking: #41 for 2010, #2645 overall
Ranking: #41 for 2010, #2645 overall
| simpleAccessible and straightforward map design., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., distance snappedUses osu's in-built distance snap feature for most/all of the map. |
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| contributors: worst ez player
Related beatmaps to : BETA ? This is WIP if u wanna help or just play with the weights and settings, check out Labs.
Comments (15)
StarCastler
