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Mapping Overview

Highest Rated

Excl. collabs with 4+ mappers Mid-Air Thief - Why? [You left me wondering...] repetition Features the use of recognizable identical patterns or gameplay elements. , complex sv Features large changes in slider velocity. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
Ranked Feb 29th, 2024
3.51 / 5.00 from 12 votes
#326 for 2024, #3875 overall
Total Ratings Received: 36
Average Star Rating: 5.89*
Most Active Year: 2024
Top Descriptors variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , circle only Restricts object choice to circles only. , complex sv Features large changes in slider velocity. , progression Contains a gradual advancement in difficulty or concept across the map. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , reading Tests a player's reading skill, i.e. patterns that obfuscate note order and/or timing. , gimmick Focused on a single unique design or gameplay idea. , double taps Patterns that require tapping on both keys simultaneously, through 2B or very fast doubles. , avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures.


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0 comments 4.54 / 5.00 from 8 votes
0 comments 4.00 / 5.00 from 2 votes
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0 comments 4.00 / 5.00 from 1 votes
0 comments 3.51 / 5.00 from 12 votes
2 comments 1.00 / 5.00 from 1 votes
2 comments 3.49 / 5.00 from 6 votes
3 comments 5.00 / 5.00 from 1 votes
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