log in
1w ago
2w ago
1mo ago
1mo ago
1mo ago
1mo ago
2mo ago
3mo ago
... see more!

About me

i only rate maps i've fc'd


Mutuals


...view more!


Mapping Overview

Highest Rated

Excl. collabs with 4+ mappers Radiohead - There there. (The Boney King of Nowhere.) [We are accidents.... freeform An unrestrained and loose approach towards visual structure. , high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
Ranked Jan 21st, 2025
3.58 / 5.00 from 36 votes
#40 for 2025, #912 overall
Total Ratings Received: 135
Average Star Rating: 4.90*
Most Active Year: 2024

Top Descriptors high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , marathon A map with a drain time of over 5 minutes. , freeform An unrestrained and loose approach towards visual structure. , collab A map with two or more associated mappers. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , aspire Employs intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects.


Filters
maps of
Filter tips Enter includes
Shift+Enter excludes
(left/right click in the list include/exclude)
Click the and/or between two chips of the same kind to change how they combine
Type a comparison to filter by stats (click one to apply it): sr>5, 4<ar<=9, cs=4, od>8, hp<6, bpm>=180, length>300, circles>500, sliders<100, spinners=0, desc=0
Prefix a search with user: to search only mappers or tag: to search only tags
1 comment
1 comment 3.50 / 5.00 from 1 votes
0 comments
0 comments
0 comments 3.95 / 5.00 from 12 votes
0 comments
0 comments 3.50 / 5.00 from 1 votes
5 comments 3.50 / 5.00 from 1 votes
9 comments 3.17 / 5.00 from 27 votes
0 comments 3.69 / 5.00 from 6 votes
0 comments 3.50 / 5.00 from 1 votes
16 comments 2.98 / 5.00 from 38 votes
3 comments 3.17 / 5.00 from 3 votes
3 comments 2.50 / 5.00 from 2 votes
3 comments 3.18 / 5.00 from 3 votes
0 comments 1.38 / 5.00 from 4 votes
2 comments 0.00 / 5.00 from 2 votes
labs | discord | github | rules | descriptors | edit queue
0.2046000957489s