Friends: 104
Ratings: 1396
Comments: 686
Reviews: 0
Ranked Mapsets: 4
Approved Edits: 2
Descriptor votes: 38
Ratings: 1396
Comments: 686
Reviews: 0
Ranked Mapsets: 4
Approved Edits: 2
Descriptor votes: 38
Rating Distribution
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Mapping Overview
Highest Rated
Excl. collabs with 4+ mappers
Total Ratings Received: 132
Average Star Rating: 4.81*
Most Active Year: 2024
Average Star Rating: 4.81*
Most Active Year: 2024
Top Descriptors high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , freeform An unrestrained and loose approach towards visual structure. , marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
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