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About me

add me on here :3

5 = timeless, worth learning from, best map out of all their variations if theres any
4.5 = really good example of a style perfectly executed, fun to play and to look at
4 = interesting =/= good all the time. can be good by design and nice to play or can be interesting in concept but can be poorly executed. i use this rating as mixed feelings depending if the map impresses me in a certain way.
3.5 = good to play, nothing else, will replay.
3 = the average mapping quality. a mix of what i expect in any map.
2.5 = it's a map, nothing special as it fails to bring anything new or fun.
2 = poorly executed but worth learning visuals from, just not the gameplay or idea.
1.5 = what are we doing.
1 = their own tier for any low quality map.
0.5 = Atleast you tried! ⭐
0 = may god be with you

everything is my personal opinion so please don't take it too personal. Thanks ^~^



Mutuals


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Mapping Overview

Highest Rated

Excl. collabs with 4+ mappers Abuse - Flower War [Shunionuu] avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures. , high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , chaotic Unpredictable map design, often testing unusual skillsets. , freeform An unrestrained and loose approach towards visual structure.
Ranked Nov 5th, 2023
3.49 / 5.00 from 52 votes
#57 for 2023, #1002 overall
Total Ratings Received: 374
Average Star Rating: 5.29*
Most Active Year: 2022

Top Descriptors chaotic Unpredictable map design, often testing unusual skillsets. , avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures. , messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , freeform An unrestrained and loose approach towards visual structure. , high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , marathon A map with a drain time of over 5 minutes. , slidershapes Uses a large variety of slider designs. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.


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20 comments 3.50 / 5.00 from 3 votes
2 comments 4.39 / 5.00 from 5 votes
0 comments 3.50 / 5.00 from 1 votes
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3 comments 2.50 / 5.00 from 1 votes
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19 comments 3.49 / 5.00 from 52 votes
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46 comments 2.28 / 5.00 from 67 votes
1 comment 2.82 / 5.00 from 9 votes
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4 comments 2.56 / 5.00 from 8 votes
Kyozou - !
Shiny Braixen's H 2.92* (GD)
Dec 25th, 2022
2 comments 2.50 / 5.00 from 1 votes
3 comments 2.47 / 5.00 from 4 votes
0 comments 2.50 / 5.00 from 1 votes
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75 comments 3.05 / 5.00 from 75 votes
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1 comment 3.24 / 5.00 from 13 votes
4 comments 2.00 / 5.00 from 1 votes
0 comments 2.89 / 5.00 from 6 votes
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