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xi - FREEDOM DiVE by Bloxi

Mapset info
Ranked: Jan 17th, 2025
Average Rating: 2.72 / 5.00 from 238 votes
Instrumental Electronic
Nominators
Daycore Malphs
Zhuosh


Arles 9.46*
mapped by elchxyrlia
5.0★
2 votes
4.5★
5 votes
4.0★
4 votes
3.5★
7 votes
3.0★
15 votes
2.5★
9 votes
2.0★
4 votes
1.5★
3 votes
1.0★
8 votes
0.5★
7 votes
0.0★
6 votes
Rating Distribution
Rating: 2.36 / 5.00 from 70 votes
Ranking: #672 for 2025
progression Contains a gradual advancement in difficulty or concept across the map. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , spaced streams Streams with large spacing, typically ones where the notes don't overlap. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects.
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5.0★
0 votes
4.5★
0 votes
4.0★
2 votes
3.5★
2 votes
3.0★
3 votes
2.5★
5 votes
2.0★
3 votes
1.5★
3 votes
1.0★
2 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.49 / 5.00 from 20 votes
Ranking: #662 for 2025
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5.0★
2 votes
4.5★
3 votes
4.0★
22 votes
3.5★
12 votes
3.0★
3 votes
2.5★
5 votes
2.0★
2 votes
1.5★
2 votes
1.0★
3 votes
0.5★
0 votes
0.0★
3 votes
Rating Distribution
Rating: 3.27 / 5.00 from 57 votes
Ranking: #54 for 2025, #1441 overall
streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , stamina Tests a player's ability to tap dense rhythms over long periods of time. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult.
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5.0★
1 vote
4.5★
0 votes
4.0★
1 vote
3.5★
7 votes
3.0★
10 votes
2.5★
1 vote
2.0★
2 votes
1.5★
1 vote
1.0★
1 vote
0.5★
1 vote
0.0★
2 votes
Rating Distribution
Rating: 2.69 / 5.00 from 27 votes
Ranking: #346 for 2025, #8399 overall
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5.0★
0 votes
4.5★
1 vote
4.0★
2 votes
3.5★
6 votes
3.0★
6 votes
2.5★
3 votes
2.0★
1 vote
1.5★
2 votes
1.0★
0 votes
0.5★
1 vote
0.0★
2 votes
Rating Distribution
Rating: 2.66 / 5.00 from 24 votes
Ranking: #648 for 2025
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5.0★
0 votes
4.5★
2 votes
4.0★
4 votes
3.5★
2 votes
3.0★
2 votes
2.5★
1 vote
2.0★
2 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
2 votes
Rating Distribution
Rating: 2.94 / 5.00 from 15 votes
Ranking: #118 for 2025, #3435 overall
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Kojio's Another+ 6.93*
mapped by Kojio
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
3 votes
3.0★
1 vote
2.5★
1 vote
2.0★
1 vote
1.5★
1 vote
1.0★
1 vote
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.56 / 5.00 from 8 votes
Ranking: #354 for 2025, #8542 overall
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sstari's Another 6.72*
mapped by sstari
5.0★
0 votes
4.5★
0 votes
4.0★
2 votes
3.5★
1 vote
3.0★
3 votes
2.5★
1 vote
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
1 vote
Rating Distribution
Rating: 2.78 / 5.00 from 9 votes
Ranking: #266 for 2025, #6484 overall
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Chizu's Extra 5.84*
mapped by Chizu-Kun
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
1 vote
3.0★
1 vote
2.5★
0 votes
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.83 / 5.00 from 3 votes
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5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
0 votes
2.5★
0 votes
2.0★
0 votes
1.5★
1 vote
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 1.50 / 5.00 from 1 votes
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FrenZ's Insane 5.27*
mapped by FrenZ
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
1 vote
2.5★
1 vote
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.75 / 5.00 from 2 votes
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wrn's Insane 4.64*
mapped by kolikiscool
5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
0 votes
3.0★
1 vote
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.50 / 5.00 from 2 votes
simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
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Normal 2.24*
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Easy 1.91*
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Related beatmaps to : BETA ? This is WIP if u wanna help or just play with the weights and settings, check out Labs.



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Comments (23)

1yr ago

Arles is so underrated!

1yr ago

overrated*

1yr ago

im glad the diffname went through

1yr ago

top diff calm section 03:20:778 - being ranked as it is is actually crazy to me i wouldve vetoed if i saw this earlier lol

some nice diffs though

1yr ago

Can't say I didn't try :shrug:

But its not like vetoes ever get upheld anyways anymore

1yr ago

lmaoooo

1yr ago

its ok im no cop

1yr ago

@yumenexa as someone who posted against ur concerns i feel like u tried with the wrong reasoning which was basically "loved type maps shouldnt be ranked" rather than highlighting what would make this map not suitable for ranked in any way

either way i dont really see the problem with this being ranked even i f i personally am not a big fan of the top diff

1yr ago

@mismagius Well, my underlying message was exactly that.

This archetype of map should not be ranked for two reasons imo:

1) The map's overall quality is abysmally low. Despite the interesting concept of increasing difficulty as the song progresses-pitch wise (which is an interesting concept for sure, but not unheard of), that concept and the exciting level of difficulty that comes along with it is the ONLY THING the map has going for it. The execution of the rest of the map like structure and visual patterning (e.g blankets, parallelism, symmetry, geometry etc.) is pretty much nonexistent. But it just so happens that you can't really mention these apects in the beatmap discussion, as these concerns were historically considered as far too subjective (at least, that's how I was taught when mapping/modding).

2) There's no reason to rank this.

Typically, ranking a map brings these advantages above Graveyarded maps:
- More exposure (as the "has leaderboard" section is the default one on the beatmap listing)
- A leaderboard

All of these advantages were already present on Arles' loved mapset, which begs the question "Why rank a (subjectively) low-quality diff which already has a map that earned plenty of exposure and a longstanding leaderboard?". The only answer I could think of is pp, because that's quite literally the only difference between a Ranked map and a Loved map. But this map is so absurdly difficult to where people will barely getting pp out of it anyways (though I'd love to be proven wrong).

1yr ago

With that being said, I agree that the arguments in my post weren't really helpful, and mostly resulted from my ignorance in old style mapping (given that old maps also mapped streams that way), as well as the value in "unpredictable gameplay" as malphs explained in his reply.

My point about streams not lining up to strong sounds was 100% my own bias about how I think streams should be mapped, and I didn't know that old maps used to map streams that way too.

1yr ago

Guys be nice it's a nice forum with nice people

1yr ago

huh

1yr ago

i just said arles diff is funny

1yr ago

Damn he fucking removed the comment I guess the forum is nice after all

1yr ago

there is no war in ba sing se

1yr ago

camo handled the second kiai so well

1yr ago

go arles !

1yr ago

Cant even be toxic nowadays smhhhhhh

1yr ago

Nihil gd is pretty good apart from the uneven stream curvatures towards the end

1yr ago

its just a circle game nobody cares if arles is rankable or not its funny (and good)

1yr ago

arles ending doesnt have spinner or slider to finish the map off, just feels empty, -1 star

3mo ago

Arles (and some other diffs)

1mo ago

kojio's diff - 03:16:188 (3,4,5,6,1) - wtf is that doing so high up


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