a-ha - Analogue by Saturos-fangirl
5.0★
2 votes
2 votes
4.5★
3 votes
3 votes
4.0★
4 votes
4 votes
3.5★
3 votes
3 votes
3.0★
7 votes
7 votes
2.5★
4 votes
4 votes
2.0★
2 votes
2 votes
1.5★
1 vote
1 vote
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.14 / 5.00 from 26 votes
Ranking: #91 for 2012, #1884 overall
Ranking: #91 for 2012, #1884 overall
| chaoticUnpredictable map design, often testing unusual skillsets., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., storyboardContains a storyboard that enhances gameplay experience. |
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
1 vote
1 vote
| contributors: Cocoamallows
Related beatmaps to BETA This is WIP if u wanna help or just play with the weights and settings, check out Labs.
Latest Ratings

many such cases
"Why do I get the feeling that no one actually bothered reading what I said as to why I made the Abomination difficulty. I guess I can summarize it very easily.
I do not believe that this map needed a standard difficulty of higher level than Normal. There is nothing wrong with having a mapset that doesn't have a hard or insane map, and it was intended to be for beginner players. After being told for the fourth time that a BAT did not want to bubble/rank my map because it didn't have an insane, I attempted to make an insane that was technically rankable (I refuse to map purely unrankable things) but would be SO BAD that the BAT modding would say "ok I will rank it if you just remove this difficulty called Abomination."
Much to my dismay, no one made that statement and the mapset was ranked with Abomination still in there. It is, however, an example of me intentionally abusing artificial difficulty within the guidelines for ranking out of frustration at the closed-mindedness of the people modding my map, and I would appreciate if people would keep that in mind while judging it..." -Saturos-fangirl 2013
i wonder how she feels knowing people unironically enjoy this diff lol
02:35:458 (1,2,3,4) - one of few ranked patterns that is mapped to LITERALLY nothing
7 with dt
fun. not much else going for it but hey it's fun