Mapping Overview
Highest Rated
Excl. collabs with 4+ mappers
Ranked Mapsets: 12
Total Ratings Received: 48
Average Star Rating: 2.83*
Most Active Year: 2009
Top Descriptors
precision
Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
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chaotic
Unpredictable map design, often testing unusual skillsets.
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grid snap
Objects are placed along a square grid, typically using osu!'s in-built grid snap feature.
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symmetrical
Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
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jump aim
Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
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wide aim
Patterns, usually jumps, with heavy use of wide angle movement.
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aim control
Patterns with velocity or direction changes which strongly go against a player's natural movement pattern.
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flow aim
Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects.
Total Ratings Received: 48
Average Star Rating: 2.83*
Most Active Year: 2009
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