LQGR - OMG by Ph0X
Mapset info
Last updated: Jun 2nd, 2010
Average Rating: 3.31 / 5.00 from 26 votes
Graved Mapset
Average Rating: 3.31 / 5.00 from 26 votes
Graved Mapset
Nominators
5.0★
0 votes
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4.5★
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4.0★
1 vote
1 vote
3.5★
0 votes
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3.0★
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2.5★
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2.0★
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1.5★
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1.0★
1 vote
1 vote
0.5★
0 votes
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0.0★
0 votes
0 votes
Rating: 2.24 / 5.00 from 2 votes
| grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'., circle onlyRestricts object choice to circles only. |
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5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
1 vote
1 vote
3.0★
0 votes
0 votes
2.5★
0 votes
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2.0★
0 votes
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1.5★
0 votes
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1.0★
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0.5★
0 votes
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0.0★
0 votes
0 votes
Rating: 4.12 / 5.00 from 2 votes
| grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., aspireEmploys intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest., circle onlyRestricts object choice to circles only., portOriginally created for other media and later imported into osu!, usually through using conversion tools. |
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
1 vote
1 vote
2.5★
1 vote
1 vote
2.0★
0 votes
0 votes
1.5★
0 votes
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1.0★
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0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 2.71 / 5.00 from 2 votes
| grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., aspireEmploys intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest., circle onlyRestricts object choice to circles only. |
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5.0★
1 vote
1 vote
4.5★
1 vote
1 vote
4.0★
3 votes
3 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
0 votes
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1.5★
0 votes
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1.0★
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0.5★
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0.0★
0 votes
0 votes
Rating: 4.26 / 5.00 from 5 votes
| aspireEmploys intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'., slider onlyRestricts object choice to sliders only., slider animationSuccession of sliders as individual frames to create the illusion of fluid motion. |
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
1 vote
1 vote
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 2.62 / 5.00 from 2 votes
| aspireEmploys intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'., circle onlyRestricts object choice to circles only. |
|---|
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
1 vote
1 vote
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
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1.0★
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0.5★
0 votes
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0.0★
0 votes
0 votes
Rating: 3.71 / 5.00 from 2 votes
| slidershapesUses a large variety of slider designs., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'., slider onlyRestricts object choice to sliders only., slider animationSuccession of sliders as individual frames to create the illusion of fluid motion. |
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5.0★
0 votes
0 votes
4.5★
1 vote
1 vote
4.0★
0 votes
0 votes
3.5★
1 vote
1 vote
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
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1.5★
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1.0★
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0.5★
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0.0★
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Rating: 3.91 / 5.00 from 2 votes
| cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'., high svFeatures prominent high slider velocity usage as a key part of map design., slider onlyRestricts object choice to sliders only. |
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
1 vote
1 vote
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
0 votes
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1.5★
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1.0★
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0.5★
0 votes
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0.0★
0 votes
0 votes
Rating: 3.71 / 5.00 from 2 votes
| aspireEmploys intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'., slider animationSuccession of sliders as individual frames to create the illusion of fluid motion. |
|---|
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
1 vote
1 vote
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 2.53 / 5.00 from 2 votes
| grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., circle onlyRestricts object choice to circles only. |
|---|
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
1 vote
1 vote
3.0★
1 vote
1 vote
2.5★
1 vote
1 vote
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 2.94 / 5.00 from 3 votes
| slidershapesUses a large variety of slider designs., aspireEmploys intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. |
|---|
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
1 vote
1 vote
1.0★
1 vote
1 vote
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 1.29 / 5.00 from 2 votes
| simpleAccessible and straightforward map design., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo. |
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