log in

Asakura Momo - Ashita wa Kimi to. by Sekai

Mapset info
Ranked: Jul 15th, 2021
Average Rating: 2.50 / 5.00 from 1 votes
Japanese Pop
Nominators
Andrea Firika


5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
0 votes
2.5★
1 vote
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.50 / 5.00 from 1 votes
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , geometric Incorporates geometric shapes within the map's visual design. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
Log in to rate maps!

separate your tags with commas

Comments (1)

1mo ago

i fell asleep xp.
would be 5/5 if specific sounds are mapped here 04:27:228 instead of a long ah spinner


Latest Ratings

mynarco-
on Innocent
1mo ago

Reviews

labs | discord | github | rules | descriptors | edit queue
0.080146074295044s