Asakura Momo - Ashita wa Kimi to. by Sekai
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Rating: 2.50 / 5.00 from 1 votes
| simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., keysoundsContains hitsounds that use various pitched samples to create a melody, typically following one within the song. |
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Latest Ratings
1

i fell asleep xp.
would be 5/5 if specific sounds are mapped here 04:27:228 instead of a long ah spinner