Ishihara Kaori - Starcast by Saggin
5.0★
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4.5★
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4.0★
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3.5★
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3.0★
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2.5★
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2.0★
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1.5★
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0.5★
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Rating: 2.50 / 5.00 from 1 votes
| jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , storyboard Contains a storyboard that enhances gameplay experience. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. |
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