Hakushi Hasegawa - Doku by zglock
5.0★
2 votes
2 votes
4.5★
3 votes
3 votes
4.0★
12 votes
12 votes
3.5★
13 votes
13 votes
3.0★
9 votes
9 votes
2.5★
4 votes
4 votes
2.0★
4 votes
4 votes
1.5★
3 votes
3 votes
1.0★
2 votes
2 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.18 / 5.00 from 52 votes
Ranking: #154 for 2022, #1721 overall
Ranking: #154 for 2022, #1721 overall
| simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
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5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
7 votes
7 votes
3.5★
3 votes
3 votes
3.0★
5 votes
5 votes
2.5★
4 votes
4 votes
2.0★
1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.23 / 5.00 from 21 votes
Ranking: #201 for 2022, #2147 overall
Ranking: #201 for 2022, #2147 overall
| simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
|---|
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Featured in
ONZO23
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
2 votes
2 votes
3.5★
4 votes
4 votes
3.0★
6 votes
6 votes
2.5★
1 vote
1 vote
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.30 / 5.00 from 13 votes
Ranking: #376 for 2022, #3864 overall
Ranking: #376 for 2022, #3864 overall
| simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., high svFeatures prominent high slider velocity usage as a key part of map design. |
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Featured in
PPP
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
3 votes
3 votes
3.0★
3 votes
3 votes
2.5★
0 votes
0 votes
2.0★
2 votes
2 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.06 / 5.00 from 9 votes
Ranking: #589 for 2022, #5833 overall
Ranking: #589 for 2022, #5833 overall
| precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
|---|
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
2 votes
2 votes
3.5★
1 vote
1 vote
3.0★
3 votes
3 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
1 vote
1 vote
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
1 vote
1 vote
3.0★
1 vote
1 vote
2.5★
1 vote
1 vote
2.0★
0 votes
0 votes
1.5★
1 vote
1 vote
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 2.83 / 5.00 from 5 votes
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