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Hakushi Hasegawa - Doku by zglock

Mapset info
Ranked: Oct 15th, 2022
Average Rating: 3.21 / 5.00 from 106 votes
Japanese Electronic
Nominators
fieryrage VINXIS


Ricin 7.18*
5.0★
1 vote
4.5★
3 votes
4.0★
12 votes
3.5★
13 votes
3.0★
9 votes
2.5★
4 votes
2.0★
4 votes
1.5★
3 votes
1.0★
2 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.16 / 5.00 from 51 votes
Ranking: #154 for 2022, #1737 overall
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
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Expert 6.59*
5.0★
1 vote
4.5★
0 votes
4.0★
7 votes
3.5★
3 votes
3.0★
5 votes
2.5★
4 votes
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.27 / 5.00 from 21 votes
Ranking: #210 for 2022, #2279 overall
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
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5.0★
0 votes
4.5★
0 votes
4.0★
2 votes
3.5★
4 votes
3.0★
6 votes
2.5★
1 vote
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.37 / 5.00 from 13 votes
Ranking: #417 for 2022, #4312 overall
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., high svFeatures prominent high slider velocity usage as a key part of map design.
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Insane 4.70*
5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
3 votes
3.0★
3 votes
2.5★
0 votes
2.0★
2 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.18 / 5.00 from 9 votes
Ranking: #654 for 2022, #6542 overall
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
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5.0★
0 votes
4.5★
0 votes
4.0★
2 votes
3.5★
1 vote
3.0★
3 votes
2.5★
0 votes
2.0★
0 votes
1.5★
1 vote
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.43 / 5.00 from 7 votes
Ranking: #917 for 2022, #8788 overall
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Normal 3.00*
5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
1 vote
3.0★
1 vote
2.5★
1 vote
2.0★
0 votes
1.5★
1 vote
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.16 / 5.00 from 5 votes
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Related beatmaps to : BETA ? This is WIP if u wanna help or just play with the weights and settings, check out Labs.



Comments (11)

3yr ago

this map is to omdb what face holding back tears is to all emoji

VINXIS OMDB patron
3yr ago

CRY ABOUT IT .

3yr ago

crying

3yr ago

when I said that I meant this map criminally undermaps the songs complexity

verdict: mid

VINXIS OMDB patron
3yr ago

DUDE stop taking galacticlight's swag jesus

olc
3yr ago

nah hes right zmid

olc
3yr ago

pitch is just ignored for the whole map

3yr ago

the playign expereinces between insane and experts are weird and ithink for such a song it should Not be that way. the normal is great though

3yr ago

Hard kinda gaps

3yr ago

he crept up into the sky with hard

3yr ago

whole set having a peak-off


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