Silver Forest - Manmaru Otsukisama by Bloxi
Mapset info
Ranked: Dec 3rd, 2025
Average Rating: 2.50 / 5.00 from 4 votes
Japanese Electronic
Average Rating: 2.50 / 5.00 from 4 votes
Japanese Electronic
Nominators
5.0★
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3.5★
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3.0★
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2.5★
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2.0★
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1.5★
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1.0★
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0.5★
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Rating: 2.50 / 5.00 from 1 votes
| jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , custom skin Utilizes custom skin elements and graphics. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline. |
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5.0★
0 votes
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4.5★
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4.0★
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3.5★
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3.0★
2 votes
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2.5★
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2.0★
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1.5★
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1.0★
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0.5★
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Rating: 2.49 / 5.00 from 3 votes
| precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , playfield constraint Restricts object placement to a certain part of the playfield. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , custom skin Utilizes custom skin elements and graphics. |
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Comments (1)
mynarco-
1mo ago
Latest Ratings
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